
Advances in Modelling, Animation and Rendering
Proceedings of Computer Graphics International 2002
Springer (Publisher)
Published on 27. June 2002
Book
Hardback
IX, 549 pages
978-1-85233-654-7 (ISBN)
Description
Containing the papers presented at Computer Graphics International 2002, this volume covers state-of-the-art research in computer graphics.
More details
Edition
2002 ed.
Language
English
Place of publication
London
United Kingdom
Target group
Professional and scholarly
Research
Illustrations
IX, 549 p.
Dimensions
Height: 241 mm
Width: 160 mm
Thickness: 40 mm
Weight
1120 gr
ISBN-13
978-1-85233-654-7 (9781852336547)
DOI
10.1007/978-1-4471-0103-1
Schweitzer Classification
Other editions
Additional editions

John Vince | Rae Earnshaw
Advances in Modelling, Animation and Rendering
E-Book
12/2012
Springer
€213.99
Available for download

John Vince | Rae Earnshaw
Advances in Modelling, Animation and Rendering
Book
11/2012
Springer
€213.99
Shipment within 15-20 days
Content
INVITED PAPERS.- Problems and Solutions for the 3D Aceurate Functional Modelling ofthe Hip and Shoulder.- Simulating a Human Society: The Challenges.- Content-based Image Indexing and Retrieval in Compressed Domain.- Visual Data Navigators" Collaboratories ".- What is Your Relationship with Your Information Space?.- State of Art in Digital Media.- MODELLING.- A Body and Garment Creation Method for an Internet Based Virtual Fitting Room.- Procedural Simulation oflnterwoven Structures.- An Approach to Blend Surfaces.- Borders, Semi-Sharp Edges and Adaptivity for Hexagonal Subdivision Surface Schemes.- Mesh Smoothing with Shape or Feature Preservation.- Reconstructing Surface Discontinuities by Intersecting Tangent Planes of Advancing Mesh Frontiers.- Progressive Gap Closing for Mesh Repairing.- An Isosurface Continuity Algorithm for Super Adaptive Resolution Data.- Acceleration of Elastic Model's Motion Computation Based on Elastic Element Reduction.- Explosive Impact on Real-time Deformable Terrain.- Image-Based Modeling Using Viewpoint Entropy.- ANIMATION.- Automatic Generation of Non-Verbal Facial Expressions from Speech.- Experimental Investigation of Linguistic and Parametric Descriptions of Human Motion for Animation.- A Novel Multi-resolution Anthropometrical Algorithm For Realistic Simulation and Manipulation of Facial Appearance.- Real Time Animation of Running Waters Based on Spectral Analysis of Navier-Stokes Equations.- RENDERING.- Factoring a Specular Reflection Field Into Added Diffuse Reflection Fields.- A Hardware Based Implementation of the Multipath Method.- Fuzzy Random Walk.- Shadow Mapping for Hemispherical and Omnidirectional Light Sources.- A Sky Light Illuminational Model in Specular Environment.- High Quality Final Gathering for HierarchicalMonte Carlo Radiosity for General Environments.- New Contrast Measures for Pixel Supersampling.- Visibility Maps: A Topological Structure for Fast Antialised Ray Tracing.- Realtime Shading of Folded Surfaces.- Rendering Natural Waters: Merging Computer Graphics with Physics and Biology.- A System for Image Based Rendering of Walk-throughs.- VISUAL INTERACTION.- Interaction in Virtual Worlds: Application to Music Performers.- Enhancing Archive Television Programmes for Interactivity.- Author Index.