
Interactive Systems: Design, Specification, and Verification
9th International Workshop, DSV-IS 2002, Rostock Germany, June 12-14, 2002
Springer (Publisher)
Published on 19. December 2002
Book
Paperback/Softback
X, 274 pages
978-3-540-00266-6 (ISBN)
Description
This book constitutes the thoroughly refereed post-proceedings of the 9th International Workshop on the Design, Specification, and Verification of Interactive Systems, DSV-IS 2002, held in Rostock, Germany in June 2002.
The 19 revised full papers presented have gone through two rounds of reviewing, selection, and improvement. All aspects of the design, specification, and verification of interactive systems from the human-computer interaction point of view are addressed. Particular emphasis is given to models and their role in supporting the design and development of interactive systems and user interfaces for ubiquitous computing.
More details
Series
Edition
2002 ed.
Language
English
Place of publication
Berlin
Germany
Publishing group
Springer Berlin
Target group
Professional and scholarly
Research
Illustrations
X, 274 p.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 16 mm
Weight
435 gr
ISBN-13
978-3-540-00266-6 (9783540002666)
DOI
10.1007/3-540-36235-5
Schweitzer Classification
Other editions
Additional editions

Bodo Urban | Jean Vanderdonckt | Quentin Limbourg
Interactive Systems: Design, Specification, and Verification
9th International Workshop, DSV-IS 2002, Rostock Germany, June 12-14, 2002
E-Book
07/2003
Springer
€53.49
Available for download
Content
From a Formal User Model to Design Rules.- A Coloured Petri Net Formalisation for a UML-Based Notation Applied to Cooperative System Modelling.- Adaptive User Interface for Mobile Devices.- Migratable User Interface Descriptions in Component-Based Development.- Task Modelling in Multiple Contexts of Use.- Notational Support for the Design of Augmented Reality Systems.- Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing.- Combining Compound Conceptual User Interface Components with Modelling Patterns - A Promising Direction for Model-Based Cross-Platform User Interface Development.- Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model.- Foundations of Cognitive Support: Toward Abstract Patterns of Usefulness.- User Interface Design Patterns for Interactive Modeling in Demography and Biostatistics.- User Interface Conceptual Patterns.- Monitoring Human Faces from Multi-view Image Sequences.- Improving Mouse Navigation - A Walk through the "Hilly Screen Landscape".- Designing User Interaction for Face Tracking Applications.- Performance Evaluation as a Tool for Quantitative Assessment of Complexity of Interactive Systems.- Blending Descriptive and Numeric Analysis in Human Reliability Design.- Towards a Ubiquitous Semantics of Interaction: Phenomenology, Scenarios, and Traces.- Architecture Considerations for Interoperable Multi-modal Assistant Systems.