
The Extractionist
Kimberly Unger(Author)
Tachyon Publications (Publisher)
Published on 12. July 2022
Book
Paperback/Softback
290 pages
978-1-61696-376-7 (ISBN)
Description
"Eliza McKay is an Extractionist: an expert in the virtual reality space where people's minds are uploaded as digital personas. When rich or important people get stuck in the Swim for reasons that are sleazy, illegal, or merely unlucky--it's McKay's job to quietly extract them. And McKay's job just got a lot more dangerous. After McKay repels an attack on her Swim persona, hired thugs break into her house to try to hack her cybernetic implants directly. Meanwhile, the corporate executive she was hired to rescue from VR space is surprisingly reluctant to be extracted. Something is lurking in the Swim, and some very powerful people will stop at nothing to keep it secret."--Page 4 of cover.
More details
Language
English
Place of publication
United States
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 218 mm
Width: 138 mm
Thickness: 25 mm
Weight
336 gr
ISBN-13
978-1-61696-376-7 (9781616963767)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Person
Kimberly Unger is the acclaimed author of the virtual reality science-fiction thriller Nucleation and the 2023 Phillip K. Dick Award-winner The Extractionist. Unger made her first videogame back when the 80-column card was the new hot thing, and followed that up with degrees in English/Writing from UC Davis and Illustration from the Art Center College of Design. Nowadays she produces virtual reality narrative-games, lectures on the intersection of art and code for UCSC's master's program, and writes science fiction about how all these app-driven superpowers are going to change the human race. (Tl;dr - Unger writes about fast robots, big explosions, and space things.) Kimberly Unger lives in the San Francisco Bay Area, where she works in the future of VR on the Oculus platform.