
Gamescape: Overworld
Emma Trevayne(Author)
Greenwillow Books (Publisher)
Published on 19. October 2017
Book
Paperback/Softback
416 pages
978-0-06-240877-8 (ISBN)
Description
A dying boy on a dying planet plays a dangerous, sophisticated, and addictive game that could save his life-if it doesn't kill him first. A complex, gorgeous, literary thriller for fans for Ernest Cline, Brandon Sanderson, Orson Scott Card, and M.T. Anderson. In a futuristic version of Earth, society is mostly controlled by a company that produces an addictive virtual reality game called Chimera. Everyone plays Chimera. Defeating the levels is how you earn enough points for clothes, food, even medical enhancements. Miguel Anderson is good at it. In fact, he's better than anyone he knows. He spends all of his free time playing, hoping to reach Level 25. At Level 25 you can pick any prize you want-and Miguel needs a new biometric heart. When the game runners announce a global competition to launch a new version with untold prizes, Miguel enters and becomes a team leader. That's new for him-playing on a team. And complicated, as the game becomes a delicate power play between wholly unexpected players. This is the first of two books and features gorgeous writing, compelling action, and a flawed and memorable hero.
Reviews / Votes
"A teen gamer plays for his life... In this dystopian future the planet is coming undone, and society distracts itself with virtual-reality games... Trevayne [crafts] elaborate action sequences and a dread-filled mood." -- Kirkus ReviewsMore details
Language
English
Place of publication
New York
United States
Publishing group
HarperCollins Publishers Inc
Target group
Interest Age: From 14 years
Dimensions
Height: 203 mm
Width: 135 mm
Thickness: 24 mm
ISBN-13
978-0-06-240877-8 (9780062408778)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Emma Trevayne Collector of Auditory Oddities, Whimsical Words, and Cryptic Cyphers. Pays special attention to petrichor, things that glimmer, and mechanical body parts.