
Intelligent Tutoring Systems
12th International Conference, ITS 2014, Honolulu, HI, USA, June 5-9, 2014. Proceedings
Springer (Publisher)
Published on 21. May 2014
Book
Paperback/Softback
XXX, 702 pages
978-3-319-07220-3 (ISBN)
Description
This book constitutes the refereed proceedings of the 12th International Conference on Intelligent Tutoring Systems, ITS 2014, held in Honolulu, HI, USA, in June 2014. The 31 revised full papers, 45 short papers and 27 posters presented were carefully viewed and selected from 177 submissions. The specific theme of the ITS 2014 conference is "Creating fertile soil for learning interactions". Besides that, the highly interdisciplinary ITS conferences bring together researchers in computer science, learning sciences, cognitive and educational psychology, sociology, cognitive science, artificial intelligence, machine learning and linguistics. The papers are organized in topical sections on affect; multimodality and metacognition; collaborative learning; data mining and student behavior; dialogue and discourse; generating hints, scaffolds and questions; game-based learning and simulation; graphical representations and learning; student strategies and problem solving; scaling ITS and assessment.
More details
Series
Edition
2014 ed.
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Research
Illustrations
155 s/w Abbildungen
XXX, 702 p. 155 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 40 mm
Weight
1089 gr
ISBN-13
978-3-319-07220-3 (9783319072203)
DOI
10.1007/978-3-319-07221-0
Schweitzer Classification
Other editions
Additional editions

Stefan Trausan-Matu | Kristy Boyer | Martha Crosby
Intelligent Tutoring Systems
12th International Conference, ITS 2014, Honolulu, HI, USA, June 5-9, 2014. Proceedings
E-Book
05/2014
Springer
€96.29
Available for download
Content
Affect.- Multimodality and metacognition.- Collaborative learning.- Data mining and student behavior.- Dialogue and discourse.- Generating hints, scaffolds and questions.- Game-based learning and simulation.- Graphical representations and learning.- Student strategies and problem solving.- Scaling ITS and assessment.