
Multimedia Computing Systems and Virtual Reality
CRC Press
1st Edition
Published on 29. July 2024
Book
Paperback/Softback
281 pages
978-1-032-05233-5 (ISBN)
Description
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world.
Features:
Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies
Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas
Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization
Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses
Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields
Features:
Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies
Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas
Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization
Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses
Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields
More details
Series
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Academic
Illustrations
85 s/w Abbildungen, 47 s/w Photographien bzw. Rasterbilder, 38 s/w Zeichnungen, 8 s/w Tabellen
8 Tables, black and white; 38 Line drawings, black and white; 47 Halftones, black and white; 85 Illustrations, black and white
Dimensions
Height: 234 mm
Width: 156 mm
Thickness: 16 mm
Weight
456 gr
ISBN-13
978-1-032-05233-5 (9781032052335)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Rajeev Tiwari | Neelam Duhan | Mamta Mittal
Multimedia Computing Systems and Virtual Reality
Book
04/2022
1st Edition
CRC Press
€171.30
Shipment within 10-20 days

Rajeev Tiwari | Neelam Duhan | Mamta Mittal
Multimedia Computing Systems and Virtual Reality
E-Book
04/2022
1st Edition
CRC Press
€68.49
Available for download

Rajeev Tiwari | Neelam Duhan | Mamta Mittal
Multimedia Computing Systems and Virtual Reality
E-Book
04/2022
1st Edition
CRC Press
€68.49
Available for download
Persons
Dr. Rajeev Tiwari is a Sr. Associate Professor in SCS in UPES, Dehradun (India).
Dr. Neelam Duhan is currently working as Associate Professor in Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad.
Dr. Mamta Mittal has 18 years old of teaching experience and her research areas include data mining, big data, machine learning, soft computing and data structure.
Dr. Abhineet Anand is a Professor in Computer Science and Engineering department with Chitkara University, Punjab.
Muhammad Attique Khan is currently a lecturer of Computer Science Department in HITEC University Taxila, Pakistan.
Dr. Neelam Duhan is currently working as Associate Professor in Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad.
Dr. Mamta Mittal has 18 years old of teaching experience and her research areas include data mining, big data, machine learning, soft computing and data structure.
Dr. Abhineet Anand is a Professor in Computer Science and Engineering department with Chitkara University, Punjab.
Muhammad Attique Khan is currently a lecturer of Computer Science Department in HITEC University Taxila, Pakistan.
Editor
Professor, Dept. of Computer Science and Engineering, UPES, India
G. B. Pant Engineering College, New Delhi, India
Content
1. Use Of Virtual Reality in Exposure Therapy and Other Psychological Treatment Methods. 2. Role of Swarm Intelligence and Neural Network In Intelligent Traffic Management. 3. Image Systems and Visualizations. 4. Virtual Reality in Social Media Marketing: The New Age Potential. 5. An Efficient Deep Learning Framework for Multimedia Big Data Analytics. 6. A Optimal System on Data Challenge with Distributed Data Management on Cloud , Fog and Edge Computing. 7. Anomaly Detection in Real-Time Videos using Match Subspace System and Deep Belief Networks. 8. Innovation in Multimedia using IoT Systems. 9. Virtual Reality and Augmented Reality for Education. 10. Fog or Edge-Based Multimedia Data Computing and Storage Policies. 11. Role of Virtual Reality and Multimedia Computing in Industrial Automation System. 12. Virtual Reality-Based Education. 13. Concentrated Gaze Base Interaction for Decision Making using Human-Machine Interface.