An Introduction to Linear Programming and Game Theory
Paul R. Thie(Author)
Wiley (Publisher)
Published on 27. April 1988
Book
Paperback/Softback
412 pages
978-0-471-60718-2 (ISBN)
Description
Providing a rigorous introduction to the theoretical concepts and computational techniques of linear programming and game theory, this text illustrates how mathematics can be used to understand and resolve real world problems. Standard topics are covered - the simplex algorithm; duality; sensitivity; integer programming; the transportation problem; two-person, zero-sum, and non-zero sum games - and in the process mathematical model-building is explained. The material includes examples and numerous exercises to reinforce and enhance understanding. Examples are used extensively, and the exercises (over 500) range in nature from model-building and computation to theory. In this edition five new sections have been added, new problems included, and material expanded and improved.
More details
Edition
International 2 Revised ed
Language
English
Place of publication
New York
United States
Publishing group
John Wiley and Sons Ltd
Target group
College/higher education
Illustrations
bibliography, index
Dimensions
Height: 240 mm
Width: 160 mm
Weight
595 gr
ISBN-13
978-0-471-60718-2 (9780471607182)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Content
Mathematical Models; The Linear Programming Model; The Simplex Method; Quality; Sensitivity Analysis; Integer Programming; The Transportation Problem; Other Topics; Two-person, Zero-sum Games; Other Topics in Game Theory.