
Essentials of Interactive Computer Graphics
Concepts and Implementation
A K Peters (Publisher)
1st Edition
Will be published approx. on 6. November 2008
Book
Hardback
568 pages
978-1-56881-257-1 (ISBN)
Description
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
Reviews / Votes
A detailed computer graphics 'bible' perfect for college-level classroom or library reference. From object coordinate systems to behavior abstraction, this is a winner.-The Bookwatch, March 2009
More details
Language
English
Place of publication
Natick
United States
Publishing group
Taylor & Francis Inc
Target group
College/higher education
Dimensions
Height: 250 mm
Width: 175 mm
Thickness: 35 mm
Weight
1150 gr
ISBN-13
978-1-56881-257-1 (9781568812571)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Kelvin Sung | Peter Shirley | Steven Baer
Essentials of Interactive Computer Graphics
Concepts and Implementation
E-Book
11/2008
1st Edition
CRC Press
€138.99
Available for download

Kelvin Sung | Peter Shirley | Steven Baer
Essentials of Interactive Computer Graphics
Concepts and Implementation
E-Book
11/2008
CRC Press
€138.99
Available for download
Persons
Kelvin Sung, Peter Shirley, Steven Baer
Content
Preface, List of Tutorials, Introduction, I Elements of Interactive Programs, II Essential Concepts: Presented in 2D, III The Third Dimension, Index