
OpenCV Essentials
Acquire, process, and analyze visual content to build full-fledged imaging applications using OpenCV
Oscar Deniz Suarez(Author)
Packt Publishing
Published on 25. August 2014
Book
Paperback/Softback
214 pages
978-1-78398-424-4 (ISBN)
Description
Key Features
Book DescriptionThis book is intended for C++ developers who want to learn how to implement the main techniques of OpenCV and get started with it quickly. Working experience with computer vision / image processing is expected.What you will learn
Explore advanced image processing techniques such as the retina algorithm, morphing, and color transfer
Create programs using advanced segmentation tools such as the new connectedComponents and connectedComponentsWithStats functions
Use flood filling along with the watershed transform to obtain better segmentations
Explore the new powerful KAZE features
Use advanced videobased background/foreground segmentation for class BackgroundSubtractor and ECCbased warping
Leverage the available object detection frameworks and the new scene text detection functionality
Get a grasp of advanced topics such as machine learning and GPU optimization
Who this book is for
Book DescriptionThis book is intended for C++ developers who want to learn how to implement the main techniques of OpenCV and get started with it quickly. Working experience with computer vision / image processing is expected.What you will learn
Explore advanced image processing techniques such as the retina algorithm, morphing, and color transfer
Create programs using advanced segmentation tools such as the new connectedComponents and connectedComponentsWithStats functions
Use flood filling along with the watershed transform to obtain better segmentations
Explore the new powerful KAZE features
Use advanced videobased background/foreground segmentation for class BackgroundSubtractor and ECCbased warping
Leverage the available object detection frameworks and the new scene text detection functionality
Get a grasp of advanced topics such as machine learning and GPU optimization
Who this book is for
More details
Language
English
Place of publication
Birmingham
United Kingdom
Target group
Professional and scholarly
US School Grade: College Graduate Student
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 12 mm
Weight
410 gr
ISBN-13
978-1-78398-424-4 (9781783984244)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Oscar Deniz Suarez
OpenCV Essentials
Acquire, process, and analyze visual content to build full-fledged imaging applications using OpenCV
E-Book
01/2025
Packt Publishing
from
€17.13
Available for download
Person
Oscar Deniz Suarez's research interests are mainly focused on computer vision and pattern recognition. He is the author of more than 50 refereed papers in journals and conferences. He received the runner-up award for the best PhD work on computer vision and pattern recognition by AERFAI and the Image File and Reformatting Software Challenge Award by Innocentive Inc. He has been a national finalist for the 2009 Cor Baayen award. His work is used by cutting-edge companies, such as Existor, Gliif, Tapmedia, E-Twenty, and others, and has also been added to OpenCV. Currently, he works as an associate professor at the University of Castilla-La Mancha and contributes to VISILAB. He is a senior member of IEEE and is affiliated with AAAI, SIANI, CEA-IFAC, AEPIA, and AERFAI-IAPR. He serves as an academic editor of the PLoS ONE journal. He has been a visiting researcher at Carnegie Mellon University, Imperial College London, and Leica Biosystems. He has coauthored two books on OpenCV previously.
Content
Table of Contents
Getting Started
We Will Need to See Something: Graphical User Interfaces
First Things First: Image processing
What?s In the Image: Segmentation
Focusing On the Interesting: 2D features
Where?s Wally?: Object detection
What Is He Doing?: Motion
Advanced topics
Getting Started
We Will Need to See Something: Graphical User Interfaces
First Things First: Image processing
What?s In the Image: Segmentation
Focusing On the Interesting: 2D features
Where?s Wally?: Object detection
What Is He Doing?: Motion
Advanced topics