
Multimedia
Computing, Communications and Applications
Prentice Hall (Publisher)
Published on 23. August 1995
Book
Hardback
880 pages
978-0-13-324435-9 (ISBN)
Article exhausted; check for reprint
Description
Providing an overview of the most current research and development areas in multimedia, as well as current ongoing project applications, this book takes a world wide view of the technology, discussing developments in the US and the Far East, as well as Europe. "Multimedia Systems" covers technical areas, such as the representation and behaviour of different media, data compression with respect to multimedia, multimedia hardware, computer hardware, computer technology, operating system support, support of network and communication systems, characteristics of multimedia databases, multimedia documents, abstraction of multimedia programming and current multimedia applications.
More details
Language
English
Place of publication
Upper Saddle River
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 243 mm
Width: 185 mm
Thickness: 37 mm
Weight
1420 gr
ISBN-13
978-0-13-324435-9 (9780133244359)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Ralf Steinmetz | Klara Nahrstedt
Multimedia Fundamentals, Volume 1
Media Coding and Content Processing
Book
01/2002
2nd Edition
Prentice Hall
€58.88
Article is exhausted; no reprint
Content
Foreword
Preface
1.Introduction
Branch-overlapping Aspects of Multimedia. Content. Global Structure. Multimedia Literature.
2. Multimedia: Media and Data Streams.
Medium. Main Properties of a Multimedia System. Multimedia. Traditional Data Stream Characteristics. Data Streams Characteristics for Continuous Media. Information Units.
3. Sound/Audio.
Basic Sound Concepts. Music. Speech.
4. Image and Graphics.
Basic Concepts. Computer Image Processing. Comments.
5. Video and Animation.
Basic Concepts. Television. Computer-based Animation.
6. Data Compression.
Storage Space. Coding Requirements. Source, Entropy, and Hybrid Coding. Some Basic Compression Techniques. JPEG. H.261 (px64). MPEG. DVI. Comments.
7. Optical Storage.
History. Basic Technology. Video Disks and Other WORMs. Compact Disk Digital Audio. Compact Disk Read Only Memory. CD-ROM Extended Architecture. Further CD-ROM-based Developments. Compact Disc Write Once. Compact Disk Magneto Optical. The Prospects of CD Technologies.
8. Computer Technology.
Communication Architecture. Multimedia Workstations. Comments.
9. Multimedia Operating Systems.
Introduction. Real-Time. Resource Management. Process Management. File Systems. Additional Operating System Issues. System Architecture. Concluding Remarks.
10. Networking Systems.
Layers, Protocols, and Services. Networks. Local Area Networks (LANs). Metropolitan Area Networks (MANs). Wide Area Networks (WANs). Comments.
11. Multimedia Communication Systems.
Application Subsystem. Transport Subsystem. Quality of Service and Resource Management. Comments.
12. Data Base Systems.
Multimedia Database Management System. Characteristics of an MDBMS. Data Analysis. Data Structure. Operations on Data. Integration in a Database Model. Comments.
13. Documents, Hypertext and Hypermedia.
Documents. Hypertext and Hypermedia. Document Architecture SGML. Document Architecture ODA. MHEG.
14. User Interface.
General Design Issues. Current Work. Extension through Video and Audio. Video at the User Interface. Audio at the User Interface. User- friendliness as the Primary Goal. Comments.
15. Synchronization.
Introduction. Notion of Synchronization. Presentation Requirements. A Reference Model for Multimedia Synchronization. Synchronization. Case Studies. Comments. Summary and Outlook.
16. Abstractions for Programming.
Abstraction Levels. Libraries. System Software. Toolkits. Higher Programming Languages. Object-oriented Approaches. Comments.
17. Multimedia Applications.
Introduction. Media Preparation. Media Composition. Media Integration. Media Communication. Media Consumption. Media Entertainment. Trends.
18. Future Directions.
Where Are We Today? What Are the Next Steps? What Are the Multimedia Research Issues?
Abbreviations.
Bibliography.
Index.
Preface
1.Introduction
Branch-overlapping Aspects of Multimedia. Content. Global Structure. Multimedia Literature.
2. Multimedia: Media and Data Streams.
Medium. Main Properties of a Multimedia System. Multimedia. Traditional Data Stream Characteristics. Data Streams Characteristics for Continuous Media. Information Units.
3. Sound/Audio.
Basic Sound Concepts. Music. Speech.
4. Image and Graphics.
Basic Concepts. Computer Image Processing. Comments.
5. Video and Animation.
Basic Concepts. Television. Computer-based Animation.
6. Data Compression.
Storage Space. Coding Requirements. Source, Entropy, and Hybrid Coding. Some Basic Compression Techniques. JPEG. H.261 (px64). MPEG. DVI. Comments.
7. Optical Storage.
History. Basic Technology. Video Disks and Other WORMs. Compact Disk Digital Audio. Compact Disk Read Only Memory. CD-ROM Extended Architecture. Further CD-ROM-based Developments. Compact Disc Write Once. Compact Disk Magneto Optical. The Prospects of CD Technologies.
8. Computer Technology.
Communication Architecture. Multimedia Workstations. Comments.
9. Multimedia Operating Systems.
Introduction. Real-Time. Resource Management. Process Management. File Systems. Additional Operating System Issues. System Architecture. Concluding Remarks.
10. Networking Systems.
Layers, Protocols, and Services. Networks. Local Area Networks (LANs). Metropolitan Area Networks (MANs). Wide Area Networks (WANs). Comments.
11. Multimedia Communication Systems.
Application Subsystem. Transport Subsystem. Quality of Service and Resource Management. Comments.
12. Data Base Systems.
Multimedia Database Management System. Characteristics of an MDBMS. Data Analysis. Data Structure. Operations on Data. Integration in a Database Model. Comments.
13. Documents, Hypertext and Hypermedia.
Documents. Hypertext and Hypermedia. Document Architecture SGML. Document Architecture ODA. MHEG.
14. User Interface.
General Design Issues. Current Work. Extension through Video and Audio. Video at the User Interface. Audio at the User Interface. User- friendliness as the Primary Goal. Comments.
15. Synchronization.
Introduction. Notion of Synchronization. Presentation Requirements. A Reference Model for Multimedia Synchronization. Synchronization. Case Studies. Comments. Summary and Outlook.
16. Abstractions for Programming.
Abstraction Levels. Libraries. System Software. Toolkits. Higher Programming Languages. Object-oriented Approaches. Comments.
17. Multimedia Applications.
Introduction. Media Preparation. Media Composition. Media Integration. Media Communication. Media Consumption. Media Entertainment. Trends.
18. Future Directions.
Where Are We Today? What Are the Next Steps? What Are the Multimedia Research Issues?
Abbreviations.
Bibliography.
Index.