
Irrlicht 1.7 Realtime 3D Engine Beginner's Guide
Johannes Stein(Author)
Packt Publishing
Published on 28. October 2011
Book
Paperback/Softback
272 pages
978-1-84951-398-2 (ISBN)
Description
A beginner's guide with plenty of screenshots and explained code. If you have C++ skills and are interested in learning Irrlicht, this book is for you. Absolutely no knowledge of Irrlicht is necessary for you to follow this book!
More details
Language
English
Place of publication
Birmingham
United Kingdom
Target group
Professional and scholarly
Dimensions
Height: 235 mm
Width: 191 mm
ISBN-13
978-1-84951-398-2 (9781849513982)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Johannes Stein is currently a student at the University of Augsburg in Germany. He began showing an interest in computers and developing for the PC platform when he was just 12-13 years old. After learning Visual Basic and Delphi he eventually got into C/C++, C# as well as some scripting languages. He specializes in game development, cross-platform applications which run on Windows, Linux and Mac OS X, 3D graphics modeling, applications for mobile devices and web development with HTML, CSS and JavaScript using the latest HTML5 technologies.