
Pygmalion
A Computer program to Model and Stimulate Creative Thought
Smith(Author)
Birkhäuser (Publisher)
Published on 1. January 1977
Book
Paperback/Softback
VIII, 190 pages
978-3-7643-0928-2 (ISBN)
Description
iii Preface The following is a map of this document. Chapters 1,2 --A psychological model of creative thought, forming the basis for the PYGMALION design principles. Chapter 3 --Other projects which adhere to some of the same principles. Chapters 4,5 --The PYGMALION programming environment in detail. Chapter 6 --Examples of PYGMALION programs and data structures. Chapter 7 --Conclusions and suggestions for the future. This paper places equal emphasis oil presenting a psychological model of thought and using the model in a computer environment. Readers interested in aspects of creative thoug·ht which can be assisted by a computer should read chapters I and 2. Readers interested in how the PYGMALION system attempts to stimulate creative thought should look at chapter 6 (mostly pictures) to get the flavor, then read chapters 4 and 5. The works of others which deal with the same aspects are described in chapter 3. Chapter 7 suggests areas for future exploration. Thorough readers will read the chapters in order. Chapter 6 and 4-A through 4-D are a minimal set for readers in a hurry. There are three parts to this report.
More details
Series
Edition
1977
Language
German
Place of publication
Basel
Switzerland
Publishing group
Springer Basel
Target group
Professional and scholarly
Research
Illustrations
38 s/w Abbildungen
VIII, 190 S. 38 Abb.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 12 mm
Weight
318 gr
ISBN-13
978-3-7643-0928-2 (9783764309282)
DOI
10.1007/978-3-0348-5744-4
Schweitzer Classification
Other editions
Additional editions

E-Book
12/2013
Birkhäuser
€35.96
Available for download