
OpenGL ES 3.0 Cookbook
OpenGL ES 3.0 Cookbook
Parminder Singh(Author)
Packt Publishing
Published on 30. May 2015
Book
Paperback/Softback
514 pages
978-1-84969-552-7 (ISBN)
Description
Key Features
Book DescriptionWhat you will learn
Who this book is for
Book DescriptionWhat you will learn
Who this book is for
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 27 mm
Weight
949 gr
ISBN-13
978-1-84969-552-7 (9781849695527)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Parminder Singh is a computation graphics engineer with Blackmagic Design, Singapore. He has been working and developing graphic applications in the fields of network simulations, geo-modeling, navigation, automotive, infotainment systems, image processing, and post-production for the past decade. His research interests include GPU programming for scalable graphics and compute applications, porting, and performance optimization techniques. He is a Vulkan, Metal and OpenGL ES trainer and has also authored OpenGL ES 3.0 Cookbook, Packt. His hobbies include traveling, light cooking, and spending quality time with his baby girl. Feel free to connect Parminder at https://www.linkedin.com/in/parmindersingh18 or you can reach him at http://openglescookbook.com.
Content
Table of Contents
OpenGLES 3.0 in Android and IOS
OpenGLES Essentials
OpenGL ES 3.0 New Features
Working with Meshes
Lighting and Material
Shading Language
Texturing
Font Rendering
Image processing and Antialiasing
Camera
Game Physics & Animation
Appendix
Real time shadows & Particle system
OpenGLES 3.0 in Android and IOS
OpenGLES Essentials
OpenGL ES 3.0 New Features
Working with Meshes
Lighting and Material
Shading Language
Texturing
Font Rendering
Image processing and Antialiasing
Camera
Game Physics & Animation
Appendix
Real time shadows & Particle system