
VR Developer Gems
William R. Sherman(Editor)
Taylor & Francis (Publisher)
1st Edition
Published on 21. January 2023
Book
Paperback/Softback
694 pages
978-1-032-47549-3 (ISBN)
Description
This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code.
Key Features
Sections written by veteran virtual reality researchers and developers
Usable code snipits that readers can put to immediate use in their own projects.
Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire.
Key Features
Sections written by veteran virtual reality researchers and developers
Usable code snipits that readers can put to immediate use in their own projects.
Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire.
Reviews / Votes
"This is a highly valuable resource, chiefly for developers with considerable technical background in computer graphics and/or programming."- J. Brzezinski, McHenry County College, CHOICE Reviews, Highly recommended
More details
Language
English
Place of publication
London
United Kingdom
Target group
Professional and scholarly
College/higher education
Professional Practice & Development
Dimensions
Height: 235 mm
Width: 191 mm
Weight
1180 gr
ISBN-13
978-1-032-47549-3 (9781032475493)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

William R. Sherman
VR Developer Gems
Book
06/2019
1st Edition
CRC Press
€200.56
Shipment within 10-20 days


Person
William Sherman , Sr. Technology Advisor Indiana University Research Technologies
? Scientific Visualization lead, visualization production projects, visualization software development.
? Immersive applications, development and installation of immersive (virtual reality) tools and applications, education on immersive techniques and technologies.
? Development of relationship with the Idaho National Laboratory and other Department of Energy facilities.
? Proposal development, lead collaborative grant writing projects involving several universities.
? Open recipe hardware development, developing and building community for low-cost immersive displays (iq- station.org).
? Scientific Visualization lead, visualization production projects, visualization software development.
? Immersive applications, development and installation of immersive (virtual reality) tools and applications, education on immersive techniques and technologies.
? Development of relationship with the Idaho National Laboratory and other Department of Energy facilities.
? Proposal development, lead collaborative grant writing projects involving several universities.
? Open recipe hardware development, developing and building community for low-cost immersive displays (iq- station.org).
Content
Chapter 1: Introduction. Chapter 2: 2. Extending existing renderers for VR. Chapter 3: User interfaces for Smartphone- VR. Hapetr 4: Navigating through the virtual world. Chapter 5: Image warping & blending. Chapter 6: Real-time rendering techniques for VR. Chapter 7: Foolimng the user. Chapter 8: VR on a Raspberry Pi: