
Girls Who Code
Learn to Code and Change the World
Reshma Saujani(Author)
Puffin (Publisher)
Published on 14. August 2018
Book
Paperback/Softback
192 pages
978-0-425-28755-2 (ISBN)
Description
NEW YORK TIMES BESTSELLER!
Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend.
Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest-sports, the arts, baking, student government, social justice-coding can help you do what you love and make your dreams come true. Whether you're a girl who's never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.
Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend.
Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest-sports, the arts, baking, student government, social justice-coding can help you do what you love and make your dreams come true. Whether you're a girl who's never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.
More details
Series
Language
English
Place of publication
New York
United States
Publishing group
Penguin Putnam Inc
Target group
Children/juvenile
US School Grade: Fifth Grade and over, Interest Age: From 10 years
Product notice
Paperback (trade)
Illustrations
TWO-COLOR ILLUSTRATIONS
Dimensions
Height: 230 mm
Width: 179 mm
Thickness: 15 mm
Weight
367 gr
ISBN-13
978-0-425-28755-2 (9780425287552)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Reshma Saujani