
Graphics Interface 2013
CRC Press
20th Edition
Published on 9. July 2013
Book
Paperback/Softback
200 pages
978-1-4822-1680-6 (ISBN)
Article exhausted; check for reprint
Description
The 39th Graphics Interface conference was held at the University of Regina, May 29-31, 2013. Graphics Interface 2013 is the proceedings of this oldest regularly scheduled conference in the field of computer graphics, interactive systems, and human-computer interaction. Papers in this volume cover a variety of topics, including:
Shading and rendering
Geometric modeling and meshing
Image-based rendering
Image synthesis and realism
Computer animation
Real-time rendering
Non-photorealistic rendering
Interaction techniques
Human interface devices
Augmented reality
Data and information visualization
Mobile computing
Haptic and tangible interfaces
Perception
Shading and rendering
Geometric modeling and meshing
Image-based rendering
Image synthesis and realism
Computer animation
Real-time rendering
Non-photorealistic rendering
Interaction techniques
Human interface devices
Augmented reality
Data and information visualization
Mobile computing
Haptic and tangible interfaces
Perception
More details
Edition
20th New edition
Language
English
Place of publication
Bosa Roca
United States
Publishing group
Taylor & Francis Inc
Target group
College/higher education
Edition type
New edition
Dimensions
Height: 279 mm
Width: 216 mm
Weight
658 gr
ISBN-13
978-1-4822-1680-6 (9781482216806)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Paul G. Kry | Andrea Bunt
Graphics Interface 2014
Book
05/2014
21st Edition
Apple Academic Press Inc.
€61.00
Article not available for order
Previous edition

Book
07/2012
19th Edition
Association of Computing Machinery,U.S.
€81.89
Article exhausted; check for reprint
Persons
Content
Shading and rendering
Geometric modeling and meshing
Graphics in simulation
Image-based rendering
Image synthesis and realism
Medical visualization
Scientific visualization
Computer animation
Real-time rendering
Non-photorealistic rendering
Virtual reality
Interaction techniques
Computer-supported cooperative work
Human interface devices
Augmented reality
Data and information visualization
Multimedia
Mobile computing
Haptic and tangible interfaces
Affective interfaces
Aesthetic design
Perception
Usable privacy and security
Geometric modeling and meshing
Graphics in simulation
Image-based rendering
Image synthesis and realism
Medical visualization
Scientific visualization
Computer animation
Real-time rendering
Non-photorealistic rendering
Virtual reality
Interaction techniques
Computer-supported cooperative work
Human interface devices
Augmented reality
Data and information visualization
Multimedia
Mobile computing
Haptic and tangible interfaces
Affective interfaces
Aesthetic design
Perception
Usable privacy and security