
Computer Graphics and Geometric Modeling
David Salomon(Author)
Springer (Publisher)
1st Edition
Published on 28. May 1999
Book
Hardback
XXXVI, 852 pages
978-0-387-98682-1 (ISBN)
Description
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.
More details
Edition
1., 999
Language
English
Place of publication
New York, NY
United States
Target group
College/higher education
Professional and scholarly
Professional/practitioner
Illustrations
XXXVI, 852 p.
335 black & white illustrations, 3 colour illustrations, 3 colour illustrations
Dimensions
Height: 254 mm
Width: 178 mm
Weight
1560 gr
ISBN-13
978-0-387-98682-1 (9780387986821)
DOI
10.1007/978-1-4612-1504-2
Schweitzer Classification
Other editions
Additional editions

David Salomon
Computer Graphics and Geometric Modeling
Book
02/2013
Springer
€53.49
Shipment within 15-20 days

David Salomon
Computer Graphics and Geometric Modeling
E-Book
12/2012
Springer
€53.49
Available for download
Content
First Pricipals. Scan Converting Methods. Transformations and Projections. Curves. Surfaces. Rendering. Color. Computer Animation. Image Compression. Short Topics. The Teapot. Mathematical Topics. Program Examples. Bibliography. Answers to Excercises. Index.