
Where Code and Content Meet
Design Patterns for Web Content Management and Delivery, Personalisation and User Participation
Andreas Rueping(Author)
Wiley (Publisher)
Published on 4. September 2009
Book
Hardback
214 pages
978-0-470-74845-9 (ISBN)
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Description
A practical go-to reference for Web developers programming custom software for Web sites
Most advanced Web sites or Web platforms have specific requirements that go beyond standard functionality; to meet such requirements, it's often necessary to develop custom software. This is the point where code and content meet, and where this book begins. Where Code and Content Meet presents a collection of real-world, tried and tested patterns that address content-related aspects of custom software development for advanced Web sites or platforms.
Mined from a series of successful Web projects, the patterns represent collected expertise of designers from several software development teams and serve as a practical guide to designing your own content-related custom components for your Web project. The patterns are independent of specific tools and technologies, and focus on non-functional requirements, with the overall goal of defining sustainable software architecture.
* Presents a collection of tried and tested software patterns mined from a series of successful Web projects
* Includes checklists for managing Web projects and real-world patterns from PLoP conferences
* Illustrates use of software patterns through a case study that runs throughout the book and gradually evolves as the patterns are applied to it, one by one
* Covers content modeling and content organization, navigation, findability, personalization, and user participation
By employing the software patterns included in Where Code and Content Meet, you'll learn how to program custom software faster and more efficiently.
Most advanced Web sites or Web platforms have specific requirements that go beyond standard functionality; to meet such requirements, it's often necessary to develop custom software. This is the point where code and content meet, and where this book begins. Where Code and Content Meet presents a collection of real-world, tried and tested patterns that address content-related aspects of custom software development for advanced Web sites or platforms.
Mined from a series of successful Web projects, the patterns represent collected expertise of designers from several software development teams and serve as a practical guide to designing your own content-related custom components for your Web project. The patterns are independent of specific tools and technologies, and focus on non-functional requirements, with the overall goal of defining sustainable software architecture.
* Presents a collection of tried and tested software patterns mined from a series of successful Web projects
* Includes checklists for managing Web projects and real-world patterns from PLoP conferences
* Illustrates use of software patterns through a case study that runs throughout the book and gradually evolves as the patterns are applied to it, one by one
* Covers content modeling and content organization, navigation, findability, personalization, and user participation
By employing the software patterns included in Where Code and Content Meet, you'll learn how to program custom software faster and more efficiently.
More details
Product info
gebunden
Series
Edition
1. Auflage
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Target group
Professional and scholarly
Dimensions
Height: 23.5 cm
Width: 18.9 cm
Thickness: 1.7 cm
Weight
566 gr
ISBN-13
978-0-470-74845-9 (9780470748459)
Schweitzer Classification
Other editions
Additional editions

Andreas Rueping
Where Code and Content Meet
Design Patterns for Web Content Management and Delivery, Personalisation and User Participation
E-Book
06/2010
Wiley
€35.99
Available for download

Andreas Rueping
Where Code and Content Meet
Design Patterns for Web Content Management and Delivery, Personalisation and User Participation
E-Book
06/2010
Wiley
€35.99
Available for download
Person
Andreas R?ping is a member of the patterns think-tank, Hillside Europe, and has acted as the chairman of several EuroPLoP Conferences. He has 12 years industry experience of software development, including working as a software engineer and consultant at sd&m software design & management AG in Germany. Andreas currently works as an independent consultant at rueping.info and as speaker at Deutsche Informatik-Akademie.
Content
Foreword.
Preface.
Acknowledgements.
Introduction.
Chapter 1. Architecture Overview.
Content Management and Content Delivery.
Dynamic Content Delivery plus Caching.
Sensible Client-Side Interaction.
Listener-Based Synchronisation.
Layered Architecture for Content Delivery.
Chapter 2. Content Management.
Content Type Hierarchy.
Decoupling of Content and Navigation.
Dynamic Content Linking.
Taxonomy Based on Keywords and Categories.
Workflow-Based Validation.
Chapter 3. Content Delivery.
Content Services.
Navigation Manager.
Search Manager.
System of Interacting Templates.
Template per View.
Self-Contained Pages.
Chapter 4. Personalisation and User Participation.
Content Filters.
Asynchronous Personalisation Engine.
Segment-Specific Caching.
Condensed Effectiveness Reports.
Decoupling of Edited Content and User Contributions.
Input Channel for User-Generated Content.
Chapter 5. Deployment and Infrastructure.
One Web Application for Content Delivery.
Dedicated Development and Production Environments.
Smooth Relaunch.
Planning a Project.
Choosing a Content Management System.
Final Remarks.
Pattern Thumbnails.
Glossary.
References.
Index.
Preface.
Acknowledgements.
Introduction.
Chapter 1. Architecture Overview.
Content Management and Content Delivery.
Dynamic Content Delivery plus Caching.
Sensible Client-Side Interaction.
Listener-Based Synchronisation.
Layered Architecture for Content Delivery.
Chapter 2. Content Management.
Content Type Hierarchy.
Decoupling of Content and Navigation.
Dynamic Content Linking.
Taxonomy Based on Keywords and Categories.
Workflow-Based Validation.
Chapter 3. Content Delivery.
Content Services.
Navigation Manager.
Search Manager.
System of Interacting Templates.
Template per View.
Self-Contained Pages.
Chapter 4. Personalisation and User Participation.
Content Filters.
Asynchronous Personalisation Engine.
Segment-Specific Caching.
Condensed Effectiveness Reports.
Decoupling of Edited Content and User Contributions.
Input Channel for User-Generated Content.
Chapter 5. Deployment and Infrastructure.
One Web Application for Content Delivery.
Dedicated Development and Production Environments.
Smooth Relaunch.
Planning a Project.
Choosing a Content Management System.
Final Remarks.
Pattern Thumbnails.
Glossary.
References.
Index.