
How to Defeat a Demon King in Ten Easy Steps
Your next LitRPG fantasy series obsession perfect for fans of Dungeon Crawler Carl and Critical Role
Andrew Rowe(Author)
Gollancz (Publisher)
Will be published approx. on 29. September 2026
Book
Paperback/Softback
240 pages
978-1-3996-3676-6 (ISBN)
Description
THE INTERNATIONAL BESTSELLER
'An endlessly inventive and entertaining love letter to all of us underdogs who spent countless hours with a game controller in hand, daydreaming about how we would save the realm'
Matt Dinniman, New York Times-bestselling author of the Dungeon Crawler Carl series
For thousands of years, there has been a cycle: a Demon King rises and conquers, and a Hero is reborn a hundred years later to defeat him. Each time, civilisations are ground to dust beneath the Demon King's hordes, but humanity has remained secure in the belief that a Hero of legend will always save them. There's just one slight problem. It's only been 23 years since the Demon King's latest rise, and this time, he's already conquered more than half the world. If humanity simply waits for the Hero's return, there may be no world left for him to save.
And so, Yui Shaw sets out with an ambitious plan. A 10-step plan.
She'll find a way to obtain the Hero's legendary sword. She'll earn obscure classes, gain levels, and increase her skills. She'll travel to the meticulously-crafted dungeons that seem designed for one specific Hero to complete. And, if she's truly (un)fortunate, she might even find a fairy.
How to Defeat a Demon King in Ten Easy Steps is an unmissable LitRPG fantasy adventure perfect for fans of Legends & Lattes by Travis Baldree and all your favourite RPG stories from The Legend of Zelda, Baldur's Gate, and Split Fiction to Dungeons & Dragons, Critical Role, and Dimension 20.
'An endlessly inventive and entertaining love letter to all of us underdogs who spent countless hours with a game controller in hand, daydreaming about how we would save the realm'
Matt Dinniman, New York Times-bestselling author of the Dungeon Crawler Carl series
For thousands of years, there has been a cycle: a Demon King rises and conquers, and a Hero is reborn a hundred years later to defeat him. Each time, civilisations are ground to dust beneath the Demon King's hordes, but humanity has remained secure in the belief that a Hero of legend will always save them. There's just one slight problem. It's only been 23 years since the Demon King's latest rise, and this time, he's already conquered more than half the world. If humanity simply waits for the Hero's return, there may be no world left for him to save.
And so, Yui Shaw sets out with an ambitious plan. A 10-step plan.
She'll find a way to obtain the Hero's legendary sword. She'll earn obscure classes, gain levels, and increase her skills. She'll travel to the meticulously-crafted dungeons that seem designed for one specific Hero to complete. And, if she's truly (un)fortunate, she might even find a fairy.
How to Defeat a Demon King in Ten Easy Steps is an unmissable LitRPG fantasy adventure perfect for fans of Legends & Lattes by Travis Baldree and all your favourite RPG stories from The Legend of Zelda, Baldur's Gate, and Split Fiction to Dungeons & Dragons, Critical Role, and Dimension 20.
More details
Language
English
Place of publication
London
United Kingdom
Publishing group
Orion Publishing Co
Product notice
Paperback (UK-B)
Dimensions
Height: 198 mm
Width: 129 mm
ISBN-13
978-1-3996-3676-6 (9781399636766)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Andrew Rowe was once a professional game designer for awesome companies like Blizzard Entertainment, Cryptic Studios, and Obsidian Entertainment. Nowadays, he's a New York Times bestselling author and writing full time. When he's not crunching numbers for game balance, he runs live-action role-playing games set in the same universe as his books. In addition, he writes for pen and paper role-playing games. Aside from game design and writing, Andrew watches a lot of anime, reads a metric ton of fantasy books, and plays every role-playing game he can get his hands on.