
Flash MX Bible
Hungry Minds Inc,U.S. (Publisher)
1st Edition
Published on 2. August 2002
Book
Paperback/Softback
XLVIII, 1272 pages
978-0-7645-3656-4 (ISBN)
Description
The totally revised, enhanced and expanded update to the smash bestseller.
* Covers the very latest release of Macromedia Flash.
* Includes enhanced coverage of using Flash with other powerful Web applications and exclusive expert tutorials from the world's top Flash gurus.
* The most comprehensive Flash book on the market.
* Documents Flash's integration and implementation of new technologies
ABOUT THE CD-ROM
The accompanying CD-ROM is packed with trial software, add-ons, plug-ins, shareware, templates, and scores of exclusive sample files from the book
* Covers the very latest release of Macromedia Flash.
* Includes enhanced coverage of using Flash with other powerful Web applications and exclusive expert tutorials from the world's top Flash gurus.
* The most comprehensive Flash book on the market.
* Documents Flash's integration and implementation of new technologies
ABOUT THE CD-ROM
The accompanying CD-ROM is packed with trial software, add-ons, plug-ins, shareware, templates, and scores of exclusive sample files from the book
Reviews / Votes
huge and indispensable guide definitely a must have (Practical Web Projects, August 2003)More details
Edition
1., Auflage
Language
English
Place of publication
Foster City
United States
Publishing group
John Wiley & Sons Inc
Target group
Professional and scholarly
Illustrations
colour and b&w illustrations
Dimensions
Height: 23.4 cm
Width: 18.7 cm
Weight
1728 gr
ISBN-13
978-0-7645-3656-4 (9780764536564)
Schweitzer Classification
Persons
Robert Reinhard is one of the world's leading Flash experts and is co-principal of [theMakers], a multimedia company based in Los Angeles. He has developed multimedia courses for educational facilities in Canada and the United States, was a speaker at the FlashForward2000 conferences, and will be presenting some of the exciting new features of Flash at the first-ever Canadian Flash festival, FlashintheCan 2002. With a degree in photographic arts, Robert takes a holistic approach to computer applications for the creation of provocative multimedia. Recent projects have included screen graphics for Sean Penn's film The Pledge (2000), and a Flash web site for the Warner Bros. feature film Training Day (2001.)
Snow Dowd is a co-principal at [theMakers] and has worked with Robert Reinhardt for the last four years on various multimedia projects. Snow initially collaborated with Robert on film and photography-based installation projects while earning a degree in Image Arts at Ryerson University in Toronto. Snow has been able to synthesize her background in visual arts and communication theory with an ever-expanding software toolkit. She currently works on print and web projects for education, art and entertainment clients in Los Angeles.
Snow Dowd is a co-principal at [theMakers] and has worked with Robert Reinhardt for the last four years on various multimedia projects. Snow initially collaborated with Robert on film and photography-based installation projects while earning a degree in Image Arts at Ryerson University in Toronto. Snow has been able to synthesize her background in visual arts and communication theory with an ever-expanding software toolkit. She currently works on print and web projects for education, art and entertainment clients in Los Angeles.
Content
Foreword. Preface. Acknowledgments. Part I: An Introduction to Flash Web Production. QuickStart: Flash in a Flash. Chapter 1: Understanding the Flash Framework. Chapter 2: Exploring Web Technologies. Chapter 3: Planning Flash Projects. Part II: Mastering the Flash Environment. Chapter 4: Interface Fundamentals. Chapter 5: Drawing in Flash. Chapter 6: Symbols, Instances, and the Library. Chapter 7: Applying Color. Chapter 8: Working with Text. Chapter 9: Modifying Graphics. Part III: Creating Animation and Effects. Chapter 10: Science of Motion. Chapter 11: Timeline Animation Fundamentals. Chapter 12: Applying Layer Types. Chapter 13: Character Animation Techniques. Chapter 14: Exporting Animation. Part IV: Integrating Media Files with Flash. Chapter 15: Adding Sound. Chapter 16: Importing Artwork. Chapter 17: Embedding Video. Part V: Adding Basic Interactivity to Flash Movies. Chapter 18: Understanding Actions and Event Handlers. Chapter 19: Navigating Flash Timelines. Chapter 20: Making Your First Flash MX Project. Part VI: Distributing Flash Movies. Chapter 21: Publishing Flash Movies. Chapter 22: Integrating Flash Content with HTML. Chapter 23: Using the Flash Player and Projector. Part VII: Approaching Actionscript. Chapter 24: Knowing the Nuts and Bolts of Code. Chapter 25: Controlling Movie Clips. Chapter 26: Using Functions and Arrays. Chapter 27: Interacting with Movie Clips. Chapter 28: Sharing and Loading Assets. Chapter 29: Using Components. Chapter 30: Sending Data In and Out of Flash. Chapter 31: Applying HTML and Text Field Formatting. Chapter 32: Creating a Portfolio Site in Flash MX. Chapter 33: Creating a Game in Flash. Part VIII: Optimizing and Troubleshooting Flash Movies. Bonus Chapter 34: Optimizing Your Movies. Bonus Chapter 35: Getting Your Code Under Control. Bonus Chapter 36: Solving Problems in Your Movies. Part IX: Expanding Flash. Chapter 37: Working with Raster Graphics. Chapter 38: Working with Vector Graphics. Chapter 39: Working with Audio Applications. Chapter 40: Working with 3D Graphics. Chapter 41: Working with QuickTime. Chapter 42: Working with Dreamweaver MX. Chapter 43: Working with Director. Chapter 44: Working with ColdFusion MX. Chapter 45: Making Movies for the Pocket PC. Part X: Appendixes. Appendix A: Keyboard Shortcuts. Appendix B: Digital Sound Basics. Appendix C: Using the CD ROM? Appendix D: Contact and Bibliography Information. Bonus Appendix A: Flash Compatible Media Formats. Bonus Appendix B: Multilingual Content in Flash. Bonus Appendix C: Flash Player Compatible Actions. Index. End User License Agreement.