
Archaeogaming
Una introduccion a la arqueologia en y de los videojuegos
Andrew Reinhard(Author)
JAS Arqueologia (Publisher)
Published on 31. August 2020
Book
Paperback/Softback
298 pages
978-84-16725-08-3 (ISBN)
Description
Video games are an example of material objects, resources and spaces that people use to define their culture. They also serve as archaeological sites in their traditional sense of place. Places where evidence of past activity is preserved and archaeological methodology can be applied. This book serves as a general introduction to archaeogaming: it describes the intersection between archaeology and video games, and applies archaeological theory and method to understand video games as sites as well as artifacts. It is also history, sociology and ontology; and everything that is necessary to define a culture, that of videogames, that is no longer emerging, but has been completely established in the humanity of the Anthropocene and late capitalism. What makes its valuation and cataloging more necessary as digital heritage.
More details
Language
Spanish
Place of publication
Madrid
Spain
Target group
Professional and scholarly
Illustrations
Black & white illustrations
Dimensions
Height: 150 mm
Width: 211 mm
Thickness: 21 mm
Weight
464 gr
ISBN-13
978-84-16725-08-3 (9788416725083)
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Schweitzer Classification