
Designing Web Interfaces Interactive Workbook
Prentice Hall (Publisher)
Published on 4. June 2001
Book
Paperback/Softback
400 pages
978-0-13-085897-9 (ISBN)
Description
Appropriate for advanced Internet/World Wide Web courses; assumes some background in the web/internet technologies.
The advanced series is designed to provide individuals with more in-depth knowledge and proficiencies in the technical, content management, and business management arenas.
This user friendly advanced series identifies the issues surrounding the key Internet/WWW areas, evaluates those issues, and provides recommendations and solutions for implementation.
The advanced series is designed to provide individuals with more in-depth knowledge and proficiencies in the technical, content management, and business management arenas.
This user friendly advanced series identifies the issues surrounding the key Internet/WWW areas, evaluates those issues, and provides recommendations and solutions for implementation.
More details
Language
English
Place of publication
Upper Saddle River
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 233 mm
Width: 178 mm
Thickness: 25 mm
Weight
773 gr
ISBN-13
978-0-13-085897-9 (9780130858979)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
MICHAEL REES (PhD, FBCS, MACS, Ceng) is an Associate Professor in Computer Science at Bond University in Australia. He has over thirty years of teaching experience in programming, operating systems, human-computer interaction, electronic publishing and the Internet. He is co-author of two previous books (Text Processing with troff and Practical Compiling with Pascal-S.
ANDREW WHITE is the Webmaster at Secure Computing, Inc. in Minneapolis, MN. He has been doing Web consulting and design for the past six years. Among his current interests is the development of Web-based games.
BEBO WHITE is a computational physicist and Computing Information Systems Analyst at SLAC. He has written and lectured extensively on Web technology.
ANDREW WHITE is the Webmaster at Secure Computing, Inc. in Minneapolis, MN. He has been doing Web consulting and design for the past six years. Among his current interests is the development of Web-based games.
BEBO WHITE is a computational physicist and Computing Information Systems Analyst at SLAC. He has written and lectured extensively on Web technology.
Content
(NOTE: All chapters conclude with Test Your Thinking.)
From the Editor.
Executive Foreword.
Introduction.
About the Authors.
1. Understanding Hypertext Systems.
Lab 1.1: Document Markup Fundamentals. Lab 1.2: Hypertext Concepts. Lab 1.3: The Fundamental Components of a Hypertext System. Lab 1.4: The Golden Rule of Hypertext. Lab 1.5: WWW as a Hypertext System. Lab 1.6: Hypertext Document Engineering. Lab 1.7: Hypertext Design Methodologies.
2. Introduction to Human-Computer Interaction.
Lab 2.1: Human-Computer Interaction Foundations. Lab 2.2: The Nature of Human-Computer Interaction. Lab 2.3: User Interface Software. Lab 2.4: Software Development.
3. Human-Computer Interaction Principles.
Lab 3.1: The Human Perspective. Lab 3.2: Interaction Devices. Lab 3.3: Dialog Styles. Lab 3.4: Designing with User Models. Lab 3.5: Understanding Task Analysis.
4. Human-Computer Interaction Design.
Lab 4.1: User Interface Design Principles. Lab 4.2: User Interface Design Guidelines. Lab 4.3: User Interface Usability. Lab 4.4: Implementing User Interfaces.
5. Human-Computer Interaction for the Web.
Lab 5.1: Designing Web Page User Interfaces. Lab 5.2: Web Page Design Principles.
6. Web Page Navigation.
Lab 6.1: Web Page Navigation. Lab 6.2: Basic Navigation Features. Lab 6.3: Naming Navigation Elements. Lab 6.4: Types of Web Sites.
7. Overview of Multimedia Formats.
Lab 7.1: Static and Animated Graphics. Lab 7.2: Audio. Lab 7.3: Video. Lab 7.4: Streaming Multimedia. Lab 7.5: Virtual Reality.
8. Multimedia Peripherals and Devices.
Lab 8.1: Multimedia Production Hardware. Lab 8.2: Multimedia Production Software.
Appendix: Answers to Self-Review Questions.
References.
Index.
From the Editor.
Executive Foreword.
Introduction.
About the Authors.
1. Understanding Hypertext Systems.
Lab 1.1: Document Markup Fundamentals. Lab 1.2: Hypertext Concepts. Lab 1.3: The Fundamental Components of a Hypertext System. Lab 1.4: The Golden Rule of Hypertext. Lab 1.5: WWW as a Hypertext System. Lab 1.6: Hypertext Document Engineering. Lab 1.7: Hypertext Design Methodologies.
2. Introduction to Human-Computer Interaction.
Lab 2.1: Human-Computer Interaction Foundations. Lab 2.2: The Nature of Human-Computer Interaction. Lab 2.3: User Interface Software. Lab 2.4: Software Development.
3. Human-Computer Interaction Principles.
Lab 3.1: The Human Perspective. Lab 3.2: Interaction Devices. Lab 3.3: Dialog Styles. Lab 3.4: Designing with User Models. Lab 3.5: Understanding Task Analysis.
4. Human-Computer Interaction Design.
Lab 4.1: User Interface Design Principles. Lab 4.2: User Interface Design Guidelines. Lab 4.3: User Interface Usability. Lab 4.4: Implementing User Interfaces.
5. Human-Computer Interaction for the Web.
Lab 5.1: Designing Web Page User Interfaces. Lab 5.2: Web Page Design Principles.
6. Web Page Navigation.
Lab 6.1: Web Page Navigation. Lab 6.2: Basic Navigation Features. Lab 6.3: Naming Navigation Elements. Lab 6.4: Types of Web Sites.
7. Overview of Multimedia Formats.
Lab 7.1: Static and Animated Graphics. Lab 7.2: Audio. Lab 7.3: Video. Lab 7.4: Streaming Multimedia. Lab 7.5: Virtual Reality.
8. Multimedia Peripherals and Devices.
Lab 8.1: Multimedia Production Hardware. Lab 8.2: Multimedia Production Software.
Appendix: Answers to Self-Review Questions.
References.
Index.