
MegaDeath
Level 4 Press Inc
Published on 12. July 2022
Book
Paperback/Softback
310 pages
978-1-64630-066-2 (ISBN)
Description
Death plays dirty.
It's 2112 and war between nations has become a spectator sport. Soldiers are now gamers who live and die based on the outcome of the match, and every 4 years a worldwide MegaDeath tournament gives countries a chance to air their grievances. This year, however, an enterprising company has made it possible for ordinary citizens to bet their lives on their country's team. Winning players will become national heroes, but losers will be responsible for the deaths of millions of their fellow citizens.
For North America's talented star player, Megan Mori, death can't come soon enough. Haunted by the loss of her daughter, which she blames on her own government, she has nothing more to lose and no one to fight for.
But as the games begin, it becomes clear that a much more sinister agenda is unfolding, and Megan will need to rally her fellow gamers against an enemy bent on annihilation of the human race.
""A grim future...exciting take on war and sport."" - Advanced Reviewer
Fans of Death Race and Ready Player One will love this book.
More details
Language
English
Place of publication
Jamul, CA
United States
Dimensions
Height: 229 mm
Width: 152 mm
Thickness: 18 mm
Weight
509 gr
ISBN-13
978-1-64630-066-2 (9781646300662)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
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Other editions
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Persons
Working for a government think tank specializing in future technologies by day, TORY QUINN enjoys spending the evenings in front of the fire, sipping wine (a good but cheap Merlot from a box), while spinning yarns about technology gone astray and the lessons we can learn from the people faced with those situations. How does a scientist like Tory become a prolific writer? As Einstein said, "Imagination is more important than knowledge." Many of the same skills required to dream up tomorrow's great technologies apply to building fictional worlds, then setting extraordinary characters free within them.