
An Educator's Guide to STEAM
Engaging Students Using Real-World Problems in the Digital Age
Teachers' College Press
2nd Edition
Published on 22. August 2025
Book
Paperback/Softback
192 pages
978-0-8077-8774-8 (ISBN)
Description
This updated and expanded edition is essential reading for K-8 teachers who want to keep pace with fast-moving technological advancements and honor their students' interests and cultures.
The authors provide updated problem-solving scenarios to assist with STEAM curriculum design additional information on AI-powered tools, with guidance for effective implementation attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI and lesson plans and activities to enhance the guide's practical application in today's classrooms.
Readers will find easy-to-understand examples of what STEAM education looks like in a variety of classrooms, and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning-a type of learning that draws on students' interests that teachers can capitalize on when using STEAM to address real-world problems.
Book Features:
A practical teaching guide that uses classroom scenarios relevant to today's students.
A conceptual model with specific strategies, such as problem-based learning, student choice, technology integration, and teacher facilitation.
Updated with an increased focus on emerging technologies, culturally relevant strategies, and lessons from classrooms.
Materials to support authentic assessment such as rubrics, STEAM units, and formative assessment examples.
The authors provide updated problem-solving scenarios to assist with STEAM curriculum design additional information on AI-powered tools, with guidance for effective implementation attention to current topics in science such as climate change, cybersecurity, and the ethical implications of AI and lesson plans and activities to enhance the guide's practical application in today's classrooms.
Readers will find easy-to-understand examples of what STEAM education looks like in a variety of classrooms, and will hear from teachers, instructional coaches, principals, and administrators about what it takes to ensure that STEAM is a schoolwide success. Each chapter of this popular text incorporates elements of connected learning-a type of learning that draws on students' interests that teachers can capitalize on when using STEAM to address real-world problems.
Book Features:
A practical teaching guide that uses classroom scenarios relevant to today's students.
A conceptual model with specific strategies, such as problem-based learning, student choice, technology integration, and teacher facilitation.
Updated with an increased focus on emerging technologies, culturally relevant strategies, and lessons from classrooms.
Materials to support authentic assessment such as rubrics, STEAM units, and formative assessment examples.
More details
Edition
2nd New edition
Language
English
Place of publication
New York
United States
Target group
Professional and scholarly
Edition type
New edition
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 226 mm
Width: 158 mm
Thickness: 11 mm
Weight
268 gr
ISBN-13
978-0-8077-8774-8 (9780807787748)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Cassie F. Quigley | Danielle Herro
An Educator's Guide to STEAM
Engaging Students Using Real-World Problems in the Digital Age
Book
08/2025
2nd Edition
Teachers' College Press
€118.50
Shipment within 10-20 days
Persons
Cassie F. Quigley is a professor of science education at the University of Pittsburgh. Danielle Herro is a professor of learning sciences at Clemson University.