Focus on 3D Terrain Programming
Premier Press
Published on 6. December 2002
Book
Mixed media product
240 pages
978-1-59200-028-9 (ISBN)
Description
This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not only hot and widely applicable, it's fun!. This book is an informative adventure through the world of 3D terrain, packed full of demos, figures and information.
This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not only hot and widely applicable, it's fun!. This book is an informative adventure through the world of 3D terrain, packed full of demos, figures and information.
This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not only hot and widely applicable, it's fun!. This book is an informative adventure through the world of 3D terrain, packed full of demos, figures and information.
More details
Language
English
Place of publication
United States
Publishing group
Cengage Learning, Inc
Target group
College/higher education
Professional and scholarly
Dimensions
Height: 236 mm
Width: 155 mm
Thickness: 20 mm
Weight
341 gr
ISBN-13
978-1-59200-028-9 (9781592000289)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Content
Part 1: Introduction to Terrain Programming 1. The Journey Into the Great Outdoors 2. Terrain 101 3. Texturing Terrain 4. Lighting Terrain Part 2: Advanced Terrain Programming 5. Geomipmapping for the CLOD Impaired 6. Climbing the Quadtree 7. Wherever you may Roam 8. Wrapping It Up: Special Effects and More Appendix A: What's on the CD