
Game Theory
A Multi-Leveled Approach
Hans Peters(Author)
Springer (Publisher)
Published on 6. November 2014
Book
Paperback/Softback
XV, 365 pages
978-3-642-42625-4 (ISBN)
Description
This book presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It covers topics of interest in game theory, including cooperative game theory. Every chapter includes a problem section.
Reviews / Votes
From the reviews:
"According to Hans Peters, 'the best introduction to game theory is by means of examples' and, consequently, the book starts with a set of well-chosen examples illustrating various game theoretic questions from different subfields, which are likely to generate interest . . Summarizing, the book is a perfectly well-presented textbook on classical game theory, written by an expert in the field with high pedagogical skills. It is recommendable for both mathematics and business administration or economic students." (Walter Kern, Operations Research Letters, Vol. 38, 2010)More details
Edition
2008
Language
English
Place of publication
Heidelberg
Germany
Publishing group
Springer Berlin
Target group
Professional and scholarly
Research
Illustrations
31 s/w Tabellen
31 black & white tables, biography
Dimensions
Height: 23.5 cm
Width: 15.5 cm
Weight
587 gr
ISBN-13
978-3-642-42625-4 (9783642426254)
DOI
10.1007/978-3-540-69291-1
Schweitzer Classification
Other editions
Additional editions

Book
08/2008
Springer
€80.20
Article exhausted; check for reprint
Content
Thinking Strategically.- Finite Two-Person Zero-Sum Games.- Finite Two-Person Games.- Finite Extensive Form Games.- Finite Games with Incomplete Information.- Noncooperative Games: Extensions.- Repeated Games.- An Introduction to Evolutionary Games.- Cooperative Games with Transferable Utility.- Cooperative Game Theory Models.- Social Choice.- Noncooperative Games.- Matrix Games.- Finite Games.- Extensive Form Games.- Evolutionary Games.- Cooperative Games.- TU-Games: Domination, Stable Sets, and the Core.- The Shapley Value.- Core, Shapley Value, and Weber Set.- The Nucleolus.- Special Transferable Utility Games.- Bargaining Problems.- Tools.- Tools.