
Focal Easy Guide to Maya 5
For new users and professionals
Jason Patnode(Author)
Focal Press
1st Edition
Published on 2. April 2004
Book
Paperback/Softback
256 pages
978-0-240-51952-4 (ISBN)
Description
* Companion website provides new updates and tutorials for version 6!
If you are an artist who's new to Alias's Maya, or are moving over to use this powerful, oscar-winning animation and effects software from another 3D package, you will find this book invaluable. It provides you with all you need to know to get up and running with this difficult software, fast!
Focusing only on the key things you need to know when starting out it doesn't overload you, so speeds up your learning process.
Highly illustrated in color throughout this book benefits from a clear, concise, jargon free style. Written by a LucasArts professional it will provide invaluable knowledge that will help you get that elusive first job in animation!
If you are an artist who's new to Alias's Maya, or are moving over to use this powerful, oscar-winning animation and effects software from another 3D package, you will find this book invaluable. It provides you with all you need to know to get up and running with this difficult software, fast!
Focusing only on the key things you need to know when starting out it doesn't overload you, so speeds up your learning process.
Highly illustrated in color throughout this book benefits from a clear, concise, jargon free style. Written by a LucasArts professional it will provide invaluable knowledge that will help you get that elusive first job in animation!
Reviews / Votes
Animation Magazine April / DV Magazine April, BBB May, Millimeter - SIGGRAPH issue - JulyMore details
Language
English
Place of publication
Oxford
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Dimensions
Height: 229 mm
Width: 152 mm
ISBN-13
978-0-240-51952-4 (9780240519524)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Jason Patnode teaches modeling and animation at The Academy of Art University, he has worked in both game and film production and was previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, California, USA.
Author
Jason Patnode teaches modeling and animation at The Academy of Art University. He has worked in both game and film production. He was Lead 3D Technical Artist at LucasArts, a division of LucasFilm.
Content
Hot-key chart
Introduction
System specs
Minimum requirements
Real world requirements
Maya basics
Modeling
Modeling concepts.
Polygonal.
NURBS.
SubD.
Unique modeling approaches
Materials and Texturing
Material types
Procedural textures
Image files
Lighting
Lighting fundamentals
Types of Lights
Light Linking
Shadows
Optical Effects
Animation
Animation fundamentals
Keyframe
Set driven keys
Deformers
Blend Shapes
Paths
Sound
Playblasts
Animation Editors
Particle systems and effects
Particles
Effects
Rendering
Cameras
Render Globals
Batch Rendering
Paint Effects
Paint Effects overview
MEL and Expressions
MEL concepts
Expressions
Advanced topics
Character rigging
Dynamics
Resources
Maya online
General art resources
Animation resources
Lighting resources
MEL on the web
Introduction
System specs
Minimum requirements
Real world requirements
Maya basics
Modeling
Modeling concepts.
Polygonal.
NURBS.
SubD.
Unique modeling approaches
Materials and Texturing
Material types
Procedural textures
Image files
Lighting
Lighting fundamentals
Types of Lights
Light Linking
Shadows
Optical Effects
Animation
Animation fundamentals
Keyframe
Set driven keys
Deformers
Blend Shapes
Paths
Sound
Playblasts
Animation Editors
Particle systems and effects
Particles
Effects
Rendering
Cameras
Render Globals
Batch Rendering
Paint Effects
Paint Effects overview
MEL and Expressions
MEL concepts
Expressions
Advanced topics
Character rigging
Dynamics
Resources
Maya online
General art resources
Animation resources
Lighting resources
MEL on the web