
Pop Kill
Papercutz (Publisher)
Published on 19. August 2025
Book
Paperback/Softback
144 pages
978-1-5458-1787-2 (ISBN)
Description
Award winning creators Jimmy Palmiotti and Dave Johnson deliver an all-new graphic novel about what happens when the top two cola comapnies declare all out war on each other!
Imagine a world where the two dominant and competing Cola companies, each worth billions, are owned by former conjoined twins who are now separated and have grown to hate each other so much they hire assassins, saboteurs, and espionage personnel to meddle with each other on a daily basis. This is the story about brotherly love run afoul, and the people they enlist to do their dirty work.
Imagine a world where the two dominant and competing Cola companies, each worth billions, are owned by former conjoined twins who are now separated and have grown to hate each other so much they hire assassins, saboteurs, and espionage personnel to meddle with each other on a daily basis. This is the story about brotherly love run afoul, and the people they enlist to do their dirty work.
More details
Language
English
Place of publication
United States
Illustrations
144 Illustrations
Dimensions
Height: 254 mm
Width: 166 mm
Thickness: 11 mm
Weight
396 gr
ISBN-13
978-1-5458-1787-2 (9781545817872)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Jimmy Palmiotti is a powerhouse American comic book writer, screenwriter, and award‑winning character creator whose fearless storytelling has helped redefine modern Marvel and DC. A driving force behind Event Comics, Black Bull Entertainment, Marvel Knights, and his current company Paperfilms—co‑founded with his partner Amanda Conner—Palmiotti has left an unmistakable mark on titles like Painkiller Jane, Daredevil, Harley Quinn, and Jonah Hex. He currently can be seen on Deadly Tales of the Gunslinger, Punisher, and Pop Kill for Mad Cave Studios. His creations continue to leap into feature films, television, animation, and video games, cementing him as a major industry architect.