
Game Thinking
From Content to Actions
Zsolt Olah(Author)
ATD Press
Published on 30. June 2020
Book
Paperback/Softback
20 pages
978-1-950496-55-6 (ISBN)
Description
L&D professionals may think of games and gamification as silver bullets for engagement and motivation issues that add fun to workplace learning. But they need to use those tools to show value, rather than showcase fun. This requires a mindset shift and a move from content to actions through game thinking. In this issue of TD at Work, Zsolt Olah delves into the definition of games and gamification. He also:
details considerations for building a game-based learning strategy that is engaging and effective
presents case studies of when to use game-based learning or gamification and when not to.
offers tips on how to keep learners-that is, players-in mind while building learning games.
details considerations for building a game-based learning strategy that is engaging and effective
presents case studies of when to use game-based learning or gamification and when not to.
offers tips on how to keep learners-that is, players-in mind while building learning games.
More details
Series
Language
English
Place of publication
Alexandria
United States
Publishing group
American Society for Training & Development
Target group
Professional and scholarly
Weight
75 gr
ISBN-13
978-1-950496-55-6 (9781950496556)
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Schweitzer Classification