
Planning and Managing Drupal Projects
Drupal for Designers
Dani Nordin(Author)
O'Reilly (Publisher)
1st Edition
Published on 1. November 2011
Book
96 pages
978-1-4493-0548-2 (ISBN)
Description
If you're a solo website designer or part of a small team itching to build interesting projects with Drupal, this concise guide will get you started. Drupal's learning curve has thrown off many experienced designers, particularly the way it handles design challenges. This book shows you the lifecycle of a typical Drupal project, with emphasis on the early stages of site planning. Learn how to efficiently estimate and set up your own project, so you can focus on ways to make your vision a reality, rather than let project management details constantly distract you.
* Plan and estimate your project by discovering your client's goals and audience perceptions
* Discover how Drupal works under the hood, and learn basic DrupalSpeak
* Frame the UX design challenge through a deeper understanding of your site's intended users
* Get real content for your project as early as possible-before you start prototyping
* Choose the right modules for your project, and learn about several go-to modules
* Understand how to walk clients through the Drupal design and development process
More details
Language
English
Place of publication
Sebastopol
United States
Target group
Professional and scholarly
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 242 mm
Width: 182 mm
Thickness: 15 mm
Weight
176 gr
ISBN-13
978-1-4493-0548-2 (9781449305482)
Schweitzer Classification
Other editions
Additional editions

E-Book
09/2011
1st Edition
O'Reilly
€13.99
Available for download

E-Book
09/2011
1st Edition
O'Reilly
€12.99
Available for download
Person
Dani Nordin is the founder and principal designer of the zen kitchen, where you'll find tasty marketing and design ideas with an eco-friendly twist. She has over 10 years of experience designing award-winning work for small to large businesses and non-profits.
Content
- Preface
- Chapter 1: Introduction
- Chapter 2: Setting the Stage: Discovery and User Experience
- Chapter 3: Fleshing Things Out: Getting ready to prototype
- Chapter 4: Working with Clients
- Project Brief
- Work Agreement (with Professional Relationship Clause)
- Project Proposal