
Haptic and Audio Interaction Design
5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010, Proceedings
Springer (Publisher)
1st Edition
Published on 9. September 2010
Book
Paperback/Softback
XII, 207 pages
978-3-642-15840-7 (ISBN)
Description
The5thInternationalWorkshoponHapticandAudioInteractionDesign(HAID) was held in September 2010 in Copenhagen, Denmark. Technologies to enable multimodal interaction are now mature to the point that researchis turning away from pure hardwaredevelopment, looking towards interaction and design issues to improve usability and the user experience. - bust solutions exist to display audio and haptic feedback in many forms, for instance as speech and non speech sounds and through tactile and force fe- back sensations. Furthermore, it has been demonstrated that the novel inter- tions supported by these modalities can provide bene?ts for all users. However, many questions remain concerning the appropriate use of haptics and audio in interaction design: how can we design e?ective haptic, audio, and multimodal interfaces? In what new application areas can we adopt these techniques? Are there design methods that are useful, or evaluation techniques that are parti- larly appropriate? HAID 2010 was a direct successor to the successful workshop series inau- rated in Glasgow in 2006, then held in Seoul in 2007, in Jyv. askyl. a in 2008, and in Dresden in 2009.
The aim of HAID was to bring together researchers and practitioners who shared an interest in investigating how the haptic and audio modalitiescansynergizeinhumancomputerinteraction. Theresearchchallenges in the area are best approached through user-centred design, empirical studies, or the development of novel theoretical frameworks. A total of 21 papers were accepted for HAID 2010, each containing novel work on these human-centric topics.
The aim of HAID was to bring together researchers and practitioners who shared an interest in investigating how the haptic and audio modalitiescansynergizeinhumancomputerinteraction. Theresearchchallenges in the area are best approached through user-centred design, empirical studies, or the development of novel theoretical frameworks. A total of 21 papers were accepted for HAID 2010, each containing novel work on these human-centric topics.
More details
Series
Language
English
Place of publication
Berlin
Germany
Publishing group
Springer Berlin
Target group
Professional and scholarly
Research
Illustrations
96 s/w Abbildungen
XII, 207 p. 96 illus.
Dimensions
Height: 0 mm
Width: 0 mm
Weight
340 gr
ISBN-13
978-3-642-15840-7 (9783642158407)
DOI
10.1007/978-3-642-15841-4
Schweitzer Classification
Other editions
Additional editions

Rolf Nordahl | Stefania Serafin | Federico Fontana
Haptic and Audio Interaction Design
5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010, Proceedings
E-Book
09/2010
Springer
€53.49
Available for download
Content
Multimodal Integration.- Cross-Modality Matching of Loudness and Perceived Intensity of Whole-Body Vibrations.- Leaping across Modalities: Speed Regulation Messages in Audio and Tactile Domains.- The Effect of Spatial Disparity on the Integration of Auditory and Tactile Information.- Parametric Study of Virtual Curvature Recognition: Discrimination Thresholds for Haptic and Visual Sensory Information.- Cross-Modal Frequency Matching: Sound and Whole-Body Vibration.- Tactile and Sonic Explorations.- Audioworld: A Spatial Audio Tool for Acoustic and Cognitive Learning.- Exploring Interactive Systems Using Peripheral Sounds.- Basic Exploration of Narration and Performativity for Sounding Interactive Commodities.- Tactile Web Browsing for Blind Users.- Reducing Reversal Errors in Localizing the Source of Sound in Virtual Environment without Head Tracking.- Walking and Navigation Interfaces.- Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds.- The Influence of Angle Size in Navigation Applications Using Pointing Gestures.- Audio-tactile Display of Ground Properties Using Interactive Shoes.- Efficient Acquisition of Force Data in Interactive Shoe Designs.- A Comparison of Two Wearable Tactile Interfaces with a Complementary Display in Two Orientations.- Prototype Design and Evaluation.- Virtual Sequencing with a Tactile Feedback Device.- The LapSlapper - Feel the Beat.- Product Design Review Application Based on a Vision-Sound-Haptic Interface.- The Phantom versus the Falcon: Force Feedback Magnitude Effects on User's Performance during Target Acquisition.- Gestures and Emotions.- Building a Framework for Communication of Emotional State through Interaction with Haptic Devices.- A Trajectory-Based Approach for Device Independent GestureRecognition in Multimodal User Interfaces.