
Coding in Video Games
Elizabeth Noll(Author)
Blastoff! Readers (Publisher)
Published on 1. August 2018
Book
Paperback/Softback
24 pages
978-1-61891-480-4 (ISBN)
Description
How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.
More details
Series
Language
English
Place of publication
United States
Publishing group
Bellwether Media
Target group
Children/juvenile
US School Grade: From Kindergarten to Third Grade, Reading Age: From 6 to 7 years, Interest Age: From 5 to 8 years
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
Glossary; Index; Halftones, color
Dimensions
Height: 218 mm
Width: 155 mm
Thickness: 5 mm
Weight
68 gr
ISBN-13
978-1-61891-480-4 (9781618914804)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification