Digital Design Media
Wiley (Publisher)
2nd Edition
Published on 1. November 1994
Book
Paperback/Softback
512 pages
978-0-471-28666-0 (ISBN)
Description
In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs - existing and future - as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book's original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.
More details
Edition
2nd Revised edition
Language
English
Place of publication
New York
United States
Publishing group
John Wiley and Sons Ltd
Target group
College/higher education
Professional and scholarly
Edition type
Revised edition
Illustrations
illustrations
Dimensions
Height: 250 mm
Width: 170 mm
Weight
794 gr
ISBN-13
978-0-471-28666-0 (9780471286660)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
Previous edition
Book
12/1995
2nd Edition
Wiley
€47.91
Article exhausted; check for reprint
Persons
William J. Mitchell is Dean of the School of Architecture and Planning at the Massachusetts Institute of Technology. Malcolm McCullough is Associate Professor of Architecture at the Harvard University School of Design.
Content
COMPUTATION: The Second Industrial Revolution; Practical Computation; Numbers and Numerical Models; ONE-DIMENSIONAL MEDIA: Words and Texts; Sounds; TWO-DIMENSIONAL MEDIA: Images; Drafted Lines; Polygons, Plans, and Maps; THREE-DIMENSIONAL MEDIA: Lines in Space; Surfaces and Renderings; Assemblies of Solids; MULTIDIMENSIONAL MEDIA: Motion Models; Animation; Hypermedia; PRACTICE: Integrated Design Environments; Design Database Management; Investing in Design Tools; THE STUDIO OF THE 21ST CENTURY: Prototyping; Virtual Design Studios; What was Computer-Aided Design?; Glossary; Index.