Game Maker Language
Interpreted language, Game Maker, Mark Overmars, Pascal (programming language), C++, Microsoft Direct3D, Application programming interface
Alphascript Publishing
Published on 11. March 2026
Book
Paperback/Softback
116 pages
978-613-2-63012-4 (ISBN)
Description
Please note that the content of this book primarily consists of articles
available from Wikipedia or other free sources online. Game Maker
Language (GML) is an interpreted programming language developed for use
with a computer game creation application called Game Maker. It was
originally created by Mark Overmars to supplement the drag-and-drop
action system used in Game Maker. However, in the latest versions, all
the drag-and-drop actions translate to GML rather than being separate
from it.
More details
Language
English
Place of publication
Germany
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 220 mm
Width: 150 mm
Thickness: 7 mm
Weight
191 gr
ISBN-13
978-613-2-63012-4 (9786132630124)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification