
Begin to Code with JavaScript
Rob Miles(Author)
Addison Wesley (Publisher)
Published on 18. November 2021
Book
Paperback/Softback
512 pages
978-0-13-687072-2 (ISBN)
Description
Become a JavaScript programmer and have fun doing it!
Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, from its JavaScript code samples you can interact with straight from your browser to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control!
Learn how to...
Get and use the powerful free Visual Studio Code tool for JavaScript programming
Explore the JavaScript environment and see what happens when programs run
Learn key concepts from example programs, and use them to jumpstart your own
Create web pages containing JavaScript programs using HTML and CSS
Write complete JavaScript programs that run inside browsers
Master JavaScript features for storing and processing data
Break large programs into small, flexible components
Use software objects to create custom data types to solve specific problems
Design more attractive and usable applications
Make your programs more secure and reliable
Use libraries and frameworks to create powerful software more quickly
Get started with the essentials of interactive game development
About This Book
For absolute beginners who've never written a line of code
For anyone who's been frustrated with other beginning programming books or courses
For people who've started out with other languages and now want to learn JavaScript
Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with JavaScript is packed with innovations, from its JavaScript code samples you can interact with straight from your browser to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control!
Learn how to...
Get and use the powerful free Visual Studio Code tool for JavaScript programming
Explore the JavaScript environment and see what happens when programs run
Learn key concepts from example programs, and use them to jumpstart your own
Create web pages containing JavaScript programs using HTML and CSS
Write complete JavaScript programs that run inside browsers
Master JavaScript features for storing and processing data
Break large programs into small, flexible components
Use software objects to create custom data types to solve specific problems
Design more attractive and usable applications
Make your programs more secure and reliable
Use libraries and frameworks to create powerful software more quickly
Get started with the essentials of interactive game development
About This Book
For absolute beginners who've never written a line of code
For anyone who's been frustrated with other beginning programming books or courses
For people who've started out with other languages and now want to learn JavaScript
More details
Language
English
Place of publication
Boston
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 228 mm
Width: 185 mm
Thickness: 27 mm
Weight
1006 gr
ISBN-13
978-0-13-687072-2 (9780136870722)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Rob Miles
Begin to Code with JavaScript
E-Book
09/2021
1st Edition
Addison Wesley
€31.49
Available for download

Rob Miles
Begin to Code with JavaScript
E-Book
09/2021
1st Edition
Addison Wesley
€36.99
Available for download
Person
Rob Miles spent more than 30 years teaching programming at the University of Hull in the United Kingdom. He now runs a company promoting community uptake of computer technology. He's a Microsoft MVP with a passion for programming and creating new things. If he had any spare time, he'd spend it writing even more code. He loves building devices and then switching them on to see what they do. He reckons that programming is the most creative thing you can learn how to do. He claims to know a lot of really good jokes, but nobody has ever heard him tell one. If you want an insight into the Wacky WorldTM of Rob Miles, you can read his blog at www.robmiles. com and follow him on Twitter via @RobMiles.
Content
Part 1: The world of JavaScript
Chapter 1 Running JavaScript
Chapter 2 Hypertext Markup Language (HTML)
Chapter 3 Cascading Style Sheets (CSS)
Part 2: Coding with JavaScript
Chapter 4 Working with data
Chapter 5 Making decisions in programs
Chapter 6 Repeating actions in programs
Chapter 7 Creating functions
Chapter 8 Storing data
Chapter 9 Objects
Part 3: Useful JavaScript
Chapter 10 Advanced JavaScript
Chapter 11 Creating applications
Chapter 12 Creating games
Chapter 1 Running JavaScript
Chapter 2 Hypertext Markup Language (HTML)
Chapter 3 Cascading Style Sheets (CSS)
Part 2: Coding with JavaScript
Chapter 4 Working with data
Chapter 5 Making decisions in programs
Chapter 6 Repeating actions in programs
Chapter 7 Creating functions
Chapter 8 Storing data
Chapter 9 Objects
Part 3: Useful JavaScript
Chapter 10 Advanced JavaScript
Chapter 11 Creating applications
Chapter 12 Creating games