
Beginning Rust
Get Started with Rust 2021 Edition
Carlo Milanesi(Author)
APress
2nd Edition
Published on 16. December 2021
Book
Paperback/Softback
XX, 413 pages
978-1-4842-7207-7 (ISBN)
Description
Learn to program with Rust 2021 Edition, in an easy, step-by-step manner on Unix, the Linux shell, macOS, and the Windows command line. As you read this book, you'll build on the knowledge you gained in previous chapters and see what Rust has to offer.
Beginning Rust starts with the basics of Rust, including how to name objects, control execution flow, and handle primitive types. You'll see how to do arithmetic, allocate memory, use iterators, and handle input/output. Once you have mastered these core skills, you'll work on handling errors and using the object-oriented features of Rust to build robust Rust applications in no time.
Only a basic knowledge of programming in C or C++ and familiarity with a command console are required. After reading this book, you'll be ready to build simple Rust applications.
What You Will Learn
Get started programming with Rust Understand heterogeneous data structures and data sequences Define functions, generic functions, structs, and more Work with closures, changeable strings, ranges and slices Use traits and learn about lifetimes Who This Book Is For
Those who are new to Rust and who have at least some prior experience with programming in general: some C/C++ is recommended particularly.
More details
Edition
2nd ed.
Language
English
Place of publication
Berkeley
United States
Target group
Professional and scholarly
Edition type
Revised edition
Illustrations
2 s/w Abbildungen
XX, 413 p. 2 illus.
Dimensions
Height: 254 mm
Width: 178 mm
Thickness: 24 mm
Weight
815 gr
ISBN-13
978-1-4842-7207-7 (9781484272077)
DOI
10.1007/978-1-4842-7208-4
Schweitzer Classification
Other editions
Additional editions

E-Book
01/2022
2nd Edition
APress
€62.99
Available for download
Previous edition

Book
03/2018
APress
€53.49
Article exhausted; check for reprint
Person
Carlo Milanesi is a professional software developer and expert who uses Rust. He has contributed to the Rust development community, and also has done web application development in Linux with PHP, JavaScript, Java, and the Ionic and Vaadin frameworks. Lastly, he has been in involved in these other technologies: GUI design, 2D and 3D rendering, testing automation, and database access. Carlo's applications include CAM/CAM for the stone machining industry, lens cutting laboratory automation, and corporate-wide web applications.
Content
1. Printing on Terminal.- 2. Doing Arithmatic.- 3. Naming Objects.- 4. Controlling Execution Flow.- 5. Using Data Sequences.- 6. Using Primitive Types.- 7. Enumerating Cases.- 8. Using Heterogeneous Data Structures.- 9. Defining Functions.- 10. Defining Generic Functions and Structs.- 11. Allocating Memory.- 12. Data Implementation.- 13. Defining Closures.- 14. Using Changeable Strings.- 15. Ranges and Slices.- 16. Using Iterators.- 17. Input/Output and Error Handling.- 18. Using Traits.- 19. Object-Oriented Programming.- 20. Standard Library Collections.- 21. Drops, Moves, and Copies.- 22. Borrowing and Lifetimes.- 23. More about Lifetimes.