
Mobile Computing, Applications, and Services
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Content
Towards User Interface Components for Dashboard Applications on Smartphones.- User-Centric Quality of Experience Measurement.- Online Reviews as First Class Artifacts in Mobile App Development.- SaSYS: A Swipe Gesture-Based System for Exploring Urban Environments for the Visually Impaired.- Smartphone Interactions Change for Different Intimacy Contexts.- Geometric Layout Analysis in a Wearable Reading Device for the Blind and Visually Impaired.- Intelligent Energy-Efficient Triggering of Geolocation Fix Acquisitions Based on Transitions between Activity Recognition States.- Fine-Grained Activity Recognition of Pedestrians Travelling by Subway.- Reconciling Cloud and Mobile Computing Using Activity-Based Predictive Caching.- A Study of Graphical Password for Mobile Devices.- LOX Framework: Designing Human Computation Games to Update Street Views.- Towards Unsupervised Remote Therapy for Individuals with Aphasia.