
Adaptive Code
Gary McLean Hall(Author)
Addison Wesley (Publisher)
Published on 7. February 2025
Book
Paperback/Softback
978-0-13-689144-4 (ISBN)
Description
By applying this bookGÇÖs principles, students can create code that accommodates new requirements and unforeseen scenarios without significant rewrites. Gary McLean Hall describes Agile best practices, principles, and patterns for designing and writing code that can evolve more quickly and easily, with fewer errors, because it doesnGÇÖt impede change.
Now revised, updated, and expanded, Adaptive Code, Third Edition, adds indispensable practical insights on Kanban, dependency inversion, and creating reusable abstractions. Drawing on more than a decade of Agile consulting and development experience, McLean Hall has updated this edition with deeper coverage of unit testing, refactoring, pure dependency injection, and more.
Master powerful new ways to:
- Write code that enables and complements Scrum, Kanban, or any other Agile framework
- Develop code that can survive major changes in requirements
- Plan for adaptability by using dependencies, layering, interfaces, and design patterns
- Perform unit testing and refactoring in tandem, gaining more value from both
- Use the GÇ£golden masterGÇ¥ technique to make legacy code adaptive
- Build SOLID code with single-responsibility, open/closed, and Liskov substitution principles
- Create smaller interfaces to support more-diverse client and architectural needs
- Leverage dependency injection best practices to improve code adaptability
- Apply dependency inversion with the Stairway pattern, and avoid related anti-patterns
More details
Series
Edition
3 ed
Language
English
Place of publication
Boston
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
ISBN-13
978-0-13-689144-4 (9780136891444)
Schweitzer Classification
Other editions
Previous edition

Gary McLean Hall
Adaptive Code: Agile coding with design patterns and SOLID principles
Agile coding with design patterns and SOLID principles
Book
05/2017
2nd Edition
Microsoft Press
€45.49
Shipment within 3-4 weeks
Content
Part 1: People & Processes
Chapter 1: "The Business"
Chapter 2: Kanban, Scrum, Agile, XP
Chapter 3: Chapter 3: People, People, People
Part 2: Development Practices
Chapter 4: Naming is Hard
Chapter 5: Testing & Refactoring
Chapter 6: Abstractions
Chapter 7: SOLID code
Part 3: Software Architectures
Chapter 8: Layering
Chapter 9: Hexagonal Architecture
Chapter 10: Domain Driven Design
Chapter 1: "The Business"
Chapter 2: Kanban, Scrum, Agile, XP
Chapter 3: Chapter 3: People, People, People
Part 2: Development Practices
Chapter 4: Naming is Hard
Chapter 5: Testing & Refactoring
Chapter 6: Abstractions
Chapter 7: SOLID code
Part 3: Software Architectures
Chapter 8: Layering
Chapter 9: Hexagonal Architecture
Chapter 10: Domain Driven Design