
Python Crash Course
A Hands-On, Project-Based Introduction to Programming
Eric Matthes(Author)
No Starch Press
1st Edition
Published on 11. January 2015
Book
Paperback/Softback
XXXII, 526 pages
978-1-59327-603-4 (ISBN)
Article exhausted; check for reprint
Description
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time.
In the first half of the book, you'll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You'll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, data visualizations with Python's super-handy libraries, and a simple web app you can deploy online.
As you work through Python Crash Course you'll learn how to:
- Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal
- Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses
- Work with data to generate interactive visualizations
- Create and customize Web apps and deploy them safely online
-Deal with mistakes and errors so you can solve your own programming problems
If you've been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!
In the first half of the book, you'll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You'll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, data visualizations with Python's super-handy libraries, and a simple web app you can deploy online.
As you work through Python Crash Course you'll learn how to:
- Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal
- Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses
- Work with data to generate interactive visualizations
- Create and customize Web apps and deploy them safely online
-Deal with mistakes and errors so you can solve your own programming problems
If you've been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!
More details
Language
English
Place of publication
San Francisco
Germany
Target group
Novice programmers high-school-age and older who want to learn Python as their first language.
- Middle and high school teachers of introductory
programming classes.
Dimensions
Height: 23.5 cm
Width: 18.3 cm
ISBN-13
978-1-59327-603-4 (9781593276034)
Schweitzer Classification
Other editions
New editions

Book
01/2023
3rd Edition
No Starch Press
€47.00
Available immediately
Additional editions

E-Book
01/2023
No Starch Press
€7.49
Available for download
Person
Eric Matthes is a high school science and math teacher living in Alaska where he teaches an introductory Python course. He has been writing programs since he was five years old.