
Critical Role Mad Libs
World's Greatest Word Game
Penguin Young Readers (Publisher)
Published on 1. November 2022
Book
Paperback/Softback
48 pages
978-0-593-51968-4 (ISBN)
Description
Mad Libs is the world's greatest word game and the perfect gift or activity for anyone who likes to laugh! Write in the missing words on each page to create your own hilariously funny stories all about Critical Role. Speak to dragons that can VERB or charge into battle with your friends on a NOUN! With 21 "fill-in-the-blank" stories about dice rolls, spellcasting, and Critical Role's Vox Machina and the Mighty Nein campaigns, read aloud in your best Matthew Mercer or Ashley Johnson impression and embark on your own adventure with Mad Libs! Play alone, in a group, or in a dragon's lair! Mad Libs are a fun family activity recommended for ages 8 to NUMBER.
More details
Series
Language
English
Place of publication
United States
Target group
Children/juvenile
Interest Age: From 8 to 12 years
Product notice
Paperback (trade)
Dimensions
Height: 127 mm
Width: 208 mm
Thickness: 7 mm
Weight
70 gr
ISBN-13
978-0-593-51968-4 (9780593519684)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Liz Marsham writes books of all types for readers of all ages. She began her storytelling career as an editor at DC Comics and Disney Publishing. As a D&D character, she would most likely be a warlock: She can do a couple of cool things in a row, but then she needs a nap. She runs a tiny fiefdom in Southern California with her husband, son, two cats, and what she insists is a "perfectly reasonable" number of dice.