
Learn to Program with Scratch
A Visual Introduction to Programming with Games, Art, Science and Math
Majed Marji(Author)
No Starch Press
1st Edition
Will be published approx. on 14. February 2014
Book
Paperback/Softback
XX, 266 pages
978-1-59327-543-3 (ISBN)
Description
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts?
In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to:
- Harness the power of repeat loops and recursion
- Use if/else statements and logical operators to make decisions
- Store data in variables and lists to use later in your program
- Read, store, and manipulate user input
- Implement key computer science algorithms like a linear search and bubble sort
Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.
Reviews / Votes
"Fills a void in the current literature on how to play with and manipulate Scratch."-School Library Journal
"A terrific resource for middle or higher grade educators who are looking for great Scratch projects that align to other content areas."
-EdSurge
"...this book is aimed at the complete beginner, but it goes deeper, exploring powerful programming concepts that show how useful Scratch is, for kids and adults."
-Boing Boing
"Will appeal to wanabee geeks. . . . the book really does try to explain what you need to know about general programming in terms of this easy-to-use visual language."
-Kay Ewbank, I Programmer, Programming Book Choices For Fun
More details
Language
English
Place of publication
San Francisco
Germany
Target group
Over one million current Scratch users; older kids, teenagers, and college
- Students (ages 11+); educators and homeschoolers looking for
introductory materials
Product notice
Unsewn / adhesive bound
Illustrations
komplett in Farbe
Dimensions
Height: 23.3 cm
Width: 17.7 cm
ISBN-13
978-1-59327-543-3 (9781593275433)
Schweitzer Classification
Other editions
Additional editions

Majed Marji
Learn to Program with Scratch
A Visual Introduction to Programming with Games, Art, Science, and Math
E-Book
02/2014
No Starch Press
€27.49
Available for download
Person
Majed Marji is a senior development engineer at General Motors and an adjunct faculty member at Wayne State University in Michigan. He holds a PhD in electrical engineering from Wayne State University and an MBA in strategic management from Davenport University.
Content
Introduction
Chapter 1: Getting Started
Chapter 2: Motion and Drawing
Chapter 3: Looks and Sound
Chapter 4: Procedures
Chapter 5: Variables
Chapter 6: Making Decisions
Chapter 7: Repetition: Definite and Indefinite Loops
Chapter 8: String Processing
Chapter 9: Lists
Appendix A
Chapter 1: Getting Started
Chapter 2: Motion and Drawing
Chapter 3: Looks and Sound
Chapter 4: Procedures
Chapter 5: Variables
Chapter 6: Making Decisions
Chapter 7: Repetition: Definite and Indefinite Loops
Chapter 8: String Processing
Chapter 9: Lists
Appendix A