
HTML5 Game Development by Example - Second Edition
Make the most of HTML5 techniques to create exciting games from scratch
Thomas Mak(Author)
Packt Publishing
Published on 30. June 2015
Book
Paperback/Softback
354 pages
978-1-78528-777-0 (ISBN)
Description
Make the most of HTML5 techniques to create exciting games from scratch
Key Features
- Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques
- Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics
- A task-based approach to achieve practical skills required for game development
Book Description
This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
What you will learn
- Build realtime network multiplayer games
- Add physics to your canvas games by using the Box2D physics engine
- Build a CSS3driven card game with transform and 3D flipping effects
- Learn to add sounds to your games
- Make a drawing tool in Canvas
- Create multiple layers in a canvas game
- Store game data persistently by using local storage
- Use sprite sheets to create framebased animation
Who this book is for:
This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.
Table of Contents
- Introducing HTML5 Games
- Getting started with DOM based games
- Building a memory matiching game in CSS3
- Building an untagle game with canvas and drawing API
- Building a canvas game masterclass
- Adding sound to your game
- Using local storage to store game data
- Building a multiplayer draw and guess game with web sockets
- Building a physics car game with box2d and canvas
- Deploying a game
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 19 mm
Weight
661 gr
ISBN-13
978-1-78528-777-0 (9781785287770)
Schweitzer Classification
Other editions
Additional editions

Makzan
HTML5 Game Development by Example(Second Edition)
Make the most of HTML5 techniques to create exciting games from scratch
E-Book
01/2025
Packt Publishing
from
€37.19
Available for download
Person
Makzan focuses on the fields of web development and game design. He has over 14 years of experience in building digital products. He has worked on real-time multiplayer interaction games, iOS applications, and rich interactive websites. He has written three books, on building a Flash virtual world, and creating games with HTML5 and the latest web standards and developed a video course as well. He currently teaches courses in Hong Kong and Macao SAR. He writes tutorials and shares his know-how on makzan.net.