
Blender Scripting with Python
Write Scripts to Build Your Own 3D Models
Isabel Lupiani(Author)
No Starch Press
Published in 2018
Book
Paperback/Softback
440 pages
978-1-59327-872-4 (ISBN)
Description
An accessible guide to developing custom scripts and add-ons to streamline and automate your workflow, as well as tricks on how to procedurally generate game level and character geometry. Once you've reviewed the Blender API and learned how to load and run scripts in Blender, you'll learn how to automate tasks related to virtual reality, mesh modelling, sculpting, retopology, UV mapping, texture painting, rigging, animation, rendering, map baking, lighting, and more. You'll also learn to create impressive demos of your add-ons and automation projects and how to package them for distribution.
More details
Language
English
Place of publication
San Francisco
United States
Illustrations
1 Illustrations
Dimensions
Height: 1 mm
Width: 1 mm
ISBN-13
978-1-59327-872-4 (9781593278724)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Isabel Lupiani is a programmer, researcher, and Blender enthusiast who enjoys handcrafting models as much as she loves pushing Blender to the limit with automation projects and add-ons. She has worked at several game studios as an AI and gameplay programmer, contributing to the development of both PC and Xbox games. Her love of Blender has led to several research projects in the areas of computer vision, VR, and 3D geometry, including a revolutionary add-on that procedurally generates human face meshes from photographs. Isabel currently lives in Orlando, FL with her family.