
Introduction to Programming with C++, Comprehensive
International Edition
Y. Daniel Liang(Author)
Pearson (Publisher)
Published on 5. April 2007
Book
Mixed media product
643 pages
978-0-13-159418-0 (ISBN)
Article exhausted; check for reprint
Description
Learning basic logic and fundamental programming techniques are essential for new programmers to succeed. A distinctive fundamentals-first approach and clear, concise writing style characterize this unique new text. Basic programming concepts are introduced on control statements, loops, functions, and arrays before object-oriented programming is discussed. Abstract concepts are carefully and concretely explained using simple, short, and stimulating examples. Explanations are presented in brief segments, with many figures and tables.
More details
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 255 mm
Width: 202 mm
Thickness: 24 mm
Weight
1178 gr
ISBN-13
978-0-13-159418-0 (9780131594180)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
07/2009
2nd Edition
Pearson
€80.46
Article exhausted; check for reprint
Person
Y. Daniel Liang is the author and editor of the Prentice Hall Liang Java Series. His innovative Java texts have been adopted by many universities throughout the world. Dr. Liang is currently a Yamacraw professor of software engineering in the School of Computing at Armstrong Atlantic State University, Savannah, Georgia.
Content
Part I FUNDAMENTALS OF PROGRAMMING
Chapter 1 Introduction to Computers, Programs, and C++
Chapter 2 Primitive Data Types and Operations
Chapter 3 Selection Statements
Chapter 4 Loops
Chapter 5 Functions
Chapter 6 Arrays
Chapter 7 Pointers and C-Strings
Chapter 8 Recursion
Part II OBJECT-ORIENTED PROGRAMMING
Chapter 9 Objects and Classes
Chapter 10 More on Objects and Classes
Chapter 11 Inheritance and Polymorphism
Chapter 12 File Input and Output
Chapter 13 Operator Overloading
Chapter 14 Exception Handling
Part III DATA STRUCTURES
Chapter 15 Templates
Chapter 16 Linked Lists, Stacks, and Queues
Chapter 17 Trees, Heaps, and Priority Queues
Chapter 18 Algorithm Efficiency and Sorting
Chapter 19 STL Containers
Chapter 20 STL Algorithms