
Programming in Objective-C 2.0
Stephen G. Kochan(Author)
Addison Wesley (Publisher)
2nd Edition
Published on 6. January 2009
Book
Paperback/Softback
624 pages
978-0-321-56615-7 (ISBN)
Article exhausted; check for reprint
Description
THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0
Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.
The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.
A powerful yet simple object-oriented programming language that's based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.
The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework's rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.
Table of Contents
1 Introduction
Part I: The Objective-C 2.0 Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
8 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
Part II: The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management
18 Copying Objects
19 Archiving
Part III: Cocoa and the iPhone SDK
20 Introduction to Cocoa
21 Writing iPhone Applications
Part IV: Appendixes
A Glossary
B Objective-C 2.0 Language Summary
C Address Book Source Code
D Resources
Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.
The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.
A powerful yet simple object-oriented programming language that's based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.
The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework's rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.
Table of Contents
1 Introduction
Part I: The Objective-C 2.0 Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
8 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
Part II: The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management
18 Copying Objects
19 Archiving
Part III: Cocoa and the iPhone SDK
20 Introduction to Cocoa
21 Writing iPhone Applications
Part IV: Appendixes
A Glossary
B Objective-C 2.0 Language Summary
C Address Book Source Code
D Resources
Reviews / Votes
"This book spends half the time talking about the Objective-C language itself and half the time talking about Apple's Foundation and Cocoa frameworks. The chapters are well organized and concepts are well explained, so you end up with a solid foundation in the language. It's an easy read even with very little programming experience. The book doesn't cover Cocoa or the other higher level frameworks, but you'll be completely ready to pick it up by the time you're done with this book."More details
Edition
2nd edition
Language
English
Place of publication
New Jersey
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Height: 202 mm
Width: 231 mm
Thickness: 34 mm
Weight
958 gr
ISBN-13
978-0-321-56615-7 (9780321566157)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Stephen G. Kochan
Programming in Objective-C
Book
06/2011
3rd Edition
Addison Wesley
€42.08
Article exhausted; check for reprint
Additional editions

Stephen G. Kochan
Programming in Objective-C 2.0
E-Book
12/2008
2nd Edition
Addison Wesley
€41.99
Available for download
Previous edition

Stephen G. Kochan
Programming in Objective-C
Book
12/2003
Addison Wesley
€31.57
Article exhausted; check for reprint
Person
Stephen Kochan is the author and coauthor of several bestselling titles on the C language, including Programming in C (Sams, 2004), Programming in ANSI C (Sams, 1994), and Topics in C Programming (Wiley, 1991), as well as several Unix titles, including Exploring the Unix System (Sams, 1992) and Unix Shell Programming (Sams 2003). He has been programming on Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac as part of the Apple Press Library. He maintains a web site and support forum for Programming in Objective-C 2.0 at classroomm.com/objective-c
Content
1 Introduction
Part I: The Objective-C 2.0 Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
8 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
II: The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management
18 Copying Objects
19 Archiving
III: Cocoa and the iPhone SDK
20 Introduction to Cocoa
21 Writing iPhone Applications
IV: Appendixes
A Glossary
B Objective-C 2.0 Language Summary
C Address Book Source Code
D Resources
Part I: The Objective-C 2.0 Language
2 Programming in Objective-C
3 Classes, Objects, and Methods
4 Data Types and Expressions
5 Program Looping
6 Making Decisions
7 More on Classes
8 Inheritance
9 Polymorphism, Dynamic Typing, and Dynamic Binding
10 More on Variables and Data Types
11 Categories and Protocols
12 The Preprocessor
13 Underlying C Language Features
II: The Foundation Framework
14 Introduction to the Foundation Framework
15 Numbers, Strings, and Collections
16 Working with Files
17 Memory Management
18 Copying Objects
19 Archiving
III: Cocoa and the iPhone SDK
20 Introduction to Cocoa
21 Writing iPhone Applications
IV: Appendixes
A Glossary
B Objective-C 2.0 Language Summary
C Address Book Source Code
D Resources