
Interactive Technologies for Autism
A Review
Morgan & Claypool Publishers
Published on 30. November 2013
Book
Paperback/Softback
177 pages
978-1-60845-640-6 (ISBN)
Description
Development, deployment, and evaluation of interactive technologies for individuals with autism have been rapidly increasing over the last decade. There is great promise for the use of these types of technologies to enrich interventions, facilitate communication, and support data collection. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of individuals with autism, to understand the nature of autism, and to help researchers conduct basic and applied research. This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The intention is to give readers a comprehensive background in order to understand what has been done and what promises and challenges lie ahead. By providing a classification scheme and general review, this book can also help technology designers and researchers better understand what technologies have been successful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.
More details
Series
Language
English
Place of publication
San Rafael
United States
Target group
Professional and scholarly
Dimensions
Height: 235 mm
Width: 187 mm
Weight
344 gr
ISBN-13
978-1-60845-640-6 (9781608456406)
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Schweitzer Classification
Content
- Introduction
- Methods and Classification Scheme
- Personal Computers and the Web
- Video and Multimedia
- Mobile Technologies
- Shared Active Surfaces
- Virtual and Augmented Reality
- Sensor-Based and Wearable
- Robotics
- Natural User Interfaces
- Discussion and Conclusions
- References
- Methods and Classification Scheme
- Personal Computers and the Web
- Video and Multimedia
- Mobile Technologies
- Shared Active Surfaces
- Virtual and Augmented Reality
- Sensor-Based and Wearable
- Robotics
- Natural User Interfaces
- Discussion and Conclusions
- References