
Hacker's Guide to Project Management
Andrew Johnston(Author)
Butterworth-Heinemann (Publisher)
2nd Edition
Published on 15. January 2003
Book
Paperback/Softback
224 pages
978-0-7506-5746-4 (ISBN)
Description
Managing a software development project is a complex process. There are lots of deliverables to produce, standards and procedures to observe, plans and budgets to meet, and different people to manage. Project management doesn't just start and end with designing and building the system. Once you've specified, designed and built (or bought) the system it still needs to be properly tested, documented and settled into the live environment. This can seem like a maze to the inexperienced project manager, or even to the experienced project manager unused to a particular environment.
A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.
This book:
describes the process of software development, how projects can fail and how to avoid those failures
outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
suggests what to do if things start to go wrong!
The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.
This new edition:
has been fully revised and updated to reflect current best practices in software development
includes a range of different life-cycle models and new design techniques
now uses the Unified Modelling Language throughout
A Hacker's Guide to Project Management acts as a guide through this maze. It's aimed specifically at those managing a project or leading a team for the first time, but it will also help more experienced managers who are either new to software development, or dealing with a new part of the software life-cycle.
This book:
describes the process of software development, how projects can fail and how to avoid those failures
outlines the key skills of a good project manager, and provides practical advice on how to gain and deploy those skills
takes the reader step-by-step through the main stages of the project, explaining what must be done, and what must be avoided at each stage
suggests what to do if things start to go wrong!
The book will also be useful to designers and architects, describing important design techniques, and discussing the important discipline of Software Architecture.
This new edition:
has been fully revised and updated to reflect current best practices in software development
includes a range of different life-cycle models and new design techniques
now uses the Unified Modelling Language throughout
More details
Edition
2nd edition
Language
English
Place of publication
Oxford
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Professional Practice & Development
Illustrations
Illustrated
Dimensions
Height: 254 mm
Width: 178 mm
Thickness: 12 mm
Weight
434 gr
ISBN-13
978-0-7506-5746-4 (9780750657464)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Andrew Johnston
Hacker's Guide to Project Management
Book
12/2020
2nd Edition
Routledge
€259.98
Shipment within 10-20 days

Andrew Johnston
Hacker's Guide to Project Management
E-Book
02/2004
2nd Edition
Routledge
€86.99
Available for download

Andrew Johnston
Hacker's Guide to Project Management
E-Book
02/2004
2nd Edition
Routledge
€86.99
Available for download
Previous edition
Andrew K. Johnston
A Hacker's Guide to Computer Project Management
Book
04/1995
Butterworth-Heinemann
€37.08
Article exhausted; check for reprint
Person
Andrew Johnston discovered his love for writing war-based fiction novels after a two-decade-long career as an Australian soldier. His first novel, A Time to Return, draws on his military experiences, while combining his interest in the phenomena of past lives to create a story blending historical events with supernatural suspense. Andrew lives in Queensland, Australia, with his wife, where he enjoys juggling research for his next book and spending time with his four grandchildren.
Content
Introduction; Success and failure; The art of project management; The development life-cycle; Structuring the development; Planning and estimating; The strategy; Analysis; Procurement: buying it in; Architecture and design; Build, document and test; The transition into use; Production and maintenance; Success!; Further reading; Index.