
Horizon Wars
Science-Fiction Combined-Arms Wargaming
Robey Jenkins(Author)
Osprey Publishing
Published on 21. April 2016
Book
Hardback
96 pages
978-1-4728-1312-1 (ISBN)
Description
Beyond today's horizons lie uncountable wars still to be fought by mankind - on battlefields, against foes, and with weapons that can only be imagined. With Horizon Wars, wargamers can bring these future conflicts to the tabletop, no matter their exact vision of the future of warfare. Combining the feel of real-world combat and tactics with versatile and quick-to-learn rules, Horizon Wars is a 6mm company-level game that incorporates ground forces, aircraft and the titans of the battlefield - mechs. Whether you want to pit a handful of mechs against each other in quick clash of patrols, or line up combined-arms forces for a huge battle, the game remains fast-moving and enjoyable. Also included are full rules for building units from the ground up, allowing players to tailor their forces to suit the mission objectives or their figure collections.
More details
Language
English
Place of publication
United Kingdom
Publishing group
Bloomsbury Publishing PLC
Product notice
Imitation cloth
Illustrations
42 col 7 b/w
Dimensions
Height: 242 mm
Width: 190 mm
Weight
603 gr
ISBN-13
978-1-4728-1312-1 (9781472813121)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Robey Jenkins commissioned into the British Army in 1999 after graduating from Oxford University in Oriental Studies. He managed to miss all the really interesting wars, published some short fiction, started his games design consultancy - Precinct Omega - and began a new career in Human Resources. He lives in Gloucestershire with his family and far too many toy soldiers.
Jessada Sutthi a concept artist with five years' experience in the entertainment industry. He has done freelance work for games, book covers and card games in addition to providing matte painting and concept art for various animated works and TV advertisements. He currently works for Studio Hive, originally joining the staff as Senior Concept Artist. He was promoted to Art Director in 2012.
Jessada Sutthi a concept artist with five years' experience in the entertainment industry. He has done freelance work for games, book covers and card games in addition to providing matte painting and concept art for various animated works and TV advertisements. He currently works for Studio Hive, originally joining the staff as Senior Concept Artist. He was promoted to Art Director in 2012.
Content
The Basics/ Mustering/ The Mission/ The Battlefield/ Elements/ The Turn/ Actions & Reactions/ Mechs/ Conventional Forces/ AirFrames/ Confrontations/ A Short History of the Future