
Flash + After Effects
Chris Jackson(Author)
Focal Press
1st Edition
Published on 3. June 2008
Book
Paperback/Softback
296 pages
978-0-240-81031-7 (ISBN)
Article exhausted; check for reprint
Description
Flash Designers - expand your multimedia horizons. Push Flash to the next level in design with After Effects' robust toolset to add supercharged visual effects and development efficiencies to your Flash projects.
Reviews / Votes
"the definitive guide for Flash designers and artists. Not only does he cover the nuts and bolts of combining these programs in practical and efficient ways, but the examples he uses are wonderfully designed. This is a book I will keep within easy reach in my studio."-Chris Georgenes, Mudbubble LLC, animator and author of "How to Cheat in Flash CS3"
More details
Language
English
Place of publication
Oxford
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Flash designers and students with intermediate animation and Flash skills.
Dimensions
Height: 246 mm
Width: 189 mm
ISBN-13
978-0-240-81031-7 (9780240810317)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
08/2010
2nd Edition
Focal Press
€66.00
Shipment within 15-20 days
Person
Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.
Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.
Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.
Author
Computer Graphics Designer; Professor, Rochester Institute of Technology, NY, USA
Content
Part I: Bridging Flash and After Effects; Time-based Media, From Flash to After Effects, From After Effects to Flash, Part 2: Enhancing Flash Through After Effects; Alpha Channels, Motion Graphics, The Third Dimension, Character Animation, Visual Effects, Part 3: Publishing; Optimization, Streaming Audio and Video