
Learning and Research in Virtual Worlds
Routledge (Publisher)
1st Edition
Published on 23. April 2012
Book
Hardback
166 pages
978-0-415-69347-9 (ISBN)
Description
Virtual worlds are places where humans interact, and as such they can be environments for research and learning. However, they are complex and mutable in ways that more controlled and traditional environments are not. Although computer-mediated, virtual worlds are multifaceted social systems like the offline world, and choosing to study virtual world phenomena demands as much consideration for the participants, the environment and the researcher as offline.
By exploring virtual worlds as places of research and learning, the international practitioners in this book demonstrate the power of these worlds to replicate and extend our arenas of research and learning. They focus on process and outcomes and consider questions that arise from engaging in teaching and research in these spaces, including new approaches to research ethics, internationalization, localization, and collaboration in virtual worlds.
This book was originally published as a special issue of Learning, Media & Technology.
By exploring virtual worlds as places of research and learning, the international practitioners in this book demonstrate the power of these worlds to replicate and extend our arenas of research and learning. They focus on process and outcomes and consider questions that arise from engaging in teaching and research in these spaces, including new approaches to research ethics, internationalization, localization, and collaboration in virtual worlds.
This book was originally published as a special issue of Learning, Media & Technology.
More details
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
College/higher education
Professional and scholarly
Adult education
Adult education, Postgraduate, and Professional
Dimensions
Height: 246 mm
Width: 174 mm
Weight
490 gr
ISBN-13
978-0-415-69347-9 (9780415693479)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Jeremy Hunsinger | Aleks Krotoski
Learning and Research in Virtual Worlds
Book
04/2014
1st Edition
Routledge
€45.00
Shipment within 15-20 days

Jeremy Hunsinger | Aleks Krotoski
Learning and Research in Virtual Worlds
E-Book
09/2013
1st Edition
Routledge
€45.99
Available for download

Jeremy Hunsinger | Aleks Krotoski
Learning and Research in Virtual Worlds
E-Book
09/2013
1st Edition
Routledge
€45.99
Available for download
Persons
Jeremy Hunsinger is Assistant Professor of Communication Studies at Wilfrid Laurier University, Canada.
Aleks Krotoski is a Research Associate at the Oxford Internet Institute, and writes for The Guardian and Observer newspapers. She is based in London, UK.
Aleks Krotoski is a Research Associate at the Oxford Internet Institute, and writes for The Guardian and Observer newspapers. She is based in London, UK.
Editor
Wilfrid Laurier University, Canada
Oxford Internet Institute, UK
Content
1. Learning and researching in virtual worlds Jeremy Hunsinger and Aleks Krotoski 2. Immersed in Learning: supporting creative practice in virtual worlds Denise Doyle 3. Design of learning spaces in 3D virtual worlds: an empirical investigation of 'Second Life' Shailey Minocha and Ahmad John Reeves 4. Social virtual worlds for technology-enhanced learning on an augmented learning platform Li Jin, Zhigang Wen and Norman Gough 5. How to enable knowledge exchange in Second Life in design education? Aukje Thomassen and Pete Rive 6. 'Elven Elder LVL59 LFP/RB. Please PM me': immersion, collaborative tasks and problem-solving in massively multiplayer online games Iro Voulgari and Vassilis Komis 7. Serious playground: using Second Life to engage high school students in urban planning Kerry Mallan, Marcus Foth, Ruth Greenaway and Greg T. Young 8. The city at play: Second Life and the virtual urban planning studio David Thomas and Justin B. Hollander 9. The potential for scientific collaboration in virtual ecosystems Brian Magerko 10. On being bored and lost (in virtuality) Kristen Moore and Ehren Helmut Pflugfelder